mirror of
https://github.com/Virtual-World-RE/NeoGF.git
synced 2024-11-15 06:45:33 +01:00
d88341e0ec
Added commands: * -ur: unpack & rebuild * -rp rebuild & pack Added --disable-ignore for multiple dol sharing the same space in the GCM/iso (Metroid Prime). Added stats on collisions for files that are sharing the sames places in the iso instead of a raising BadAlignError.
760 lines
36 KiB
Python
760 lines
36 KiB
Python
#!/usr/bin/env python3
|
|
from pathlib import Path
|
|
import logging
|
|
|
|
|
|
__version__ = "0.1.3"
|
|
__author__ = "rigodron, algoflash, GGLinnk"
|
|
__license__ = "MIT"
|
|
__status__ = "developpement"
|
|
|
|
|
|
# raised when the boot.bin DVD magic number is invalid
|
|
class InvalidDVDMagicError(Exception): pass
|
|
# raised when unpack folder already exist to avoid erasing already existing files
|
|
class InvalidUnpackFolderError(Exception): pass
|
|
# raised when pack iso already exist to avoid erasing already existing file
|
|
class InvalidPackIsoError(Exception): pass
|
|
# raised during pack when fst.bin size doesn't match the boot.bin value
|
|
class InvalidFSTSizeError(Exception): pass
|
|
# raised during pack when boot.dol size overflow on first file or on FST
|
|
class DolSizeOverflowError(Exception): pass
|
|
# raised during pack when FST folder entry has an invalid nextdir id value; this happen when file and folder has been added/removed
|
|
class InvalidRootFileFolderCountError(Exception): pass
|
|
# raised during pack when FST file entry has a different value than the file being packed; this happen when a file has been edited changing it's size
|
|
class InvalidFSTFileSizeError(Exception): pass
|
|
# raised during pack when FST dir name is not found in the root folder; this happen when a dir is renamed or removed
|
|
class FSTDirNotFoundError(Exception): pass
|
|
# raised during pack when FST file name is not found in the root folder; this happen when a file is renamed or removed
|
|
class FSTFileNotFoundError(Exception): pass
|
|
# raised when using an invalid align
|
|
class BadAlignError(Exception): pass
|
|
|
|
|
|
def align_top(address:int, align:int):
|
|
"""
|
|
Give the upper rounded address aligned using the align value.
|
|
input: address = int
|
|
input: align = int
|
|
return address = int
|
|
"""
|
|
if address % align == 0: return address
|
|
return address + align - (address % align)
|
|
|
|
|
|
class Fst:
|
|
"Pack FST type enum values."
|
|
TYPE_FILE = 0
|
|
TYPE_DIR = 1
|
|
|
|
|
|
class Node:
|
|
"""
|
|
Interface Node used to be herited by File and Folder classes.
|
|
It groups common properties and allow an FST rebuid:
|
|
FST use a base_name block and name offsets relative to it for all
|
|
entries: Files or Folders. So we handle name in this interface.
|
|
name offset will be set during the FstTree.__prepare() after all
|
|
of the three elements are added.
|
|
Also every File and Folder get an ID. This ID is important when
|
|
rebuilding the FST with folders (next dir, parent dir) ...
|
|
Constructor: name = str (file or folder)
|
|
"""
|
|
__id = None
|
|
__name = None
|
|
__name_offset = None
|
|
def __init__(self, name:str):
|
|
self.__name = name
|
|
def id(self): return self.__id
|
|
def name(self): return self.__name
|
|
def name_offset(self): return self.__name_offset
|
|
def set_id(self, id:int): self.__id = id
|
|
def set_name_offset(self, name_offset:int): self.__name_offset = name_offset
|
|
|
|
|
|
class File(Node):
|
|
"""
|
|
Use a global class attribute TYPE_FILE and store necessary
|
|
informations for formating the FST 12 bytes entry with the
|
|
format "type/name_offset/gcm_offset/size"
|
|
Constructor:
|
|
* name = str
|
|
* size = int
|
|
"""
|
|
__type = Fst.TYPE_FILE
|
|
__size = None
|
|
__offset = None
|
|
def __init__(self, name:str, size:int):
|
|
super().__init__(name)
|
|
self.__size = size
|
|
def __str__(self):
|
|
return f"{self.id()};{self.name()};{self.size()};{self.offset()};{self.name_offset()}"
|
|
def type(self): return self.__type
|
|
def size(self): return self.__size
|
|
def offset(self): return self.__offset
|
|
def set_offset(self, offset:int): self.__offset = offset
|
|
def format(self):
|
|
return self.type().to_bytes(1, "big") + self.name_offset().to_bytes(3, "big") + self.offset().to_bytes(4, "big") + self.size().to_bytes(4, "big")
|
|
|
|
|
|
class Folder(Node):
|
|
"""
|
|
Use a global class attribute TYPE_DIR and store necessary
|
|
informations for formating the FST 12 bytes entry with the
|
|
format "type/name_offset/parent_id/next_id". This class is
|
|
intended to hold the tree with multiple childs and one parent
|
|
only. The next dir is the total number of childs + 1
|
|
Constructor:
|
|
* name = str
|
|
* parent = Node
|
|
"""
|
|
__type = Fst.TYPE_DIR
|
|
__parent = None
|
|
__next_dir = None
|
|
__childs = None
|
|
def __init__(self, name:str, parent:Node):
|
|
super().__init__(name)
|
|
self.__parent = parent
|
|
self.__childs = []
|
|
def __str__(self):
|
|
return f"{self.id()};{self.name()};{self.next_dir()};{self.name_offset()}"
|
|
def type(self): return self.__type
|
|
def parent(self): return self.__parent
|
|
def next_dir(self): return self.__next_dir
|
|
def childs(self): return self.__childs
|
|
def set_next_dir(self, next_dir): self.__next_dir = next_dir
|
|
def add_child(self, node:Node):
|
|
"Search child by name an return existing if found or new if not existing"
|
|
for child in self.__childs:
|
|
if node.name() == child.name():
|
|
return child
|
|
self.__childs.append(node)
|
|
return node
|
|
def format(self):
|
|
return self.type().to_bytes(1, "big") + self.name_offset().to_bytes(3, "big") + self.parent().id().to_bytes(4, "big") + self.next_dir().to_bytes(4, "big")
|
|
|
|
|
|
class FstTree(Fst):
|
|
"""
|
|
FstTree is responsible for creating and formating the FST and name_block.
|
|
We store a root Node that is a special Folder.
|
|
Constructor:
|
|
* root_path = Path (the part with folder that are out of the tree)
|
|
* fst_offset = int (to know where is the current min offset before
|
|
adding the fst and name_block length)
|
|
* align = int (It could change in some GCM)
|
|
"""
|
|
# When we walk recursivly in a path we don't wan't to add theirs out parents so it allow to stop at the folder we choose as root
|
|
__root_path_length = None
|
|
__root_node = None
|
|
# We start at root-node with id=0
|
|
__current_id = 0
|
|
# We will align this offset to the next available place after new packed file
|
|
__current_file_offset = None
|
|
__align = None
|
|
__fst_block = None
|
|
__name_block = None
|
|
# Used to find min file_offset when fst is at the end of the iso beginning (otherweise we can't know the first available offset)
|
|
__nameblock_length = None
|
|
def __init__(self, root_path:Path, fst_offset:int, align:int = 4):
|
|
# as said before we don't want to add parents folder that don't are used in the folder we are packing.
|
|
self.__root_path_length = len(root_path.parts)
|
|
self.__root_node = Folder(root_path.name, None)
|
|
self.__align = align
|
|
self.__name_block = b""
|
|
self.__fst_block = b""
|
|
self.__nameblock_length = 0
|
|
self.__current_file_offset = fst_offset
|
|
def __str__(self):
|
|
return self.__to_str(self.__root_node)
|
|
def __to_str(self, node:Node, depth=0):
|
|
"""
|
|
Recursive Tree str buffer for debug.
|
|
input: Node (to print childs)
|
|
return tree = str
|
|
"""
|
|
result = (depth * " ") + str(node) +"\n"
|
|
if node.type() == FstTree.TYPE_DIR:
|
|
for child in node.childs():
|
|
result += self.__to_str(child, depth+1)
|
|
return result
|
|
def __get_fst_length(self):
|
|
"""
|
|
Needed to know where we can begin to write files.
|
|
return fst_length = int
|
|
"""
|
|
self.__generate_nameblock_length()
|
|
return align_top(self.__count_childs(self.__root_node)*12 + 12 + self.__nameblock_length, self.__align)
|
|
def __generate_nameblock_length(self, node:Node = None):
|
|
"""
|
|
Recursive walk into the tree to get total name_block length.
|
|
input: None (then it will use node:Node to recurse)
|
|
"""
|
|
if node is None:
|
|
node = self.__root_node
|
|
else:
|
|
self.__nameblock_length += len(node.name()) + 1
|
|
if node.type() == FstTree.TYPE_DIR:
|
|
for child in node.childs():
|
|
self.__generate_nameblock_length(child)
|
|
def __prepare(self, node:Node = None):
|
|
"""
|
|
Populate recursivly every Nodes with required informations for formating and generate the name_block and fst_block.
|
|
input: None (then it will use node:Node to recurse)
|
|
"""
|
|
name_offset = 0
|
|
# For root Node we build the nameblock with null trailing byte
|
|
# For others we build the name_block and update the name_offset
|
|
if node is None:
|
|
node = self.__root_node
|
|
else:
|
|
name_offset = len(self.__name_block)
|
|
self.__name_block += node.name().encode("utf-8")+b"\x00"
|
|
# We set the name_offset, the id, we increment for next walked node
|
|
node.set_name_offset(name_offset)
|
|
node.set_id(self.__current_id)
|
|
self.__current_id += 1
|
|
|
|
# If it's a directory we have to count childs to set nextdir
|
|
# If it's a file we have to set the offset and add length aligned to it for finding next available offset
|
|
# At the end we add to the fst_block our formated Node
|
|
if node.type() == FstTree.TYPE_DIR:
|
|
node.set_next_dir(self.__current_id + self.__count_childs(node))
|
|
if node == self.__root_node:
|
|
self.__fst_block = b"\x01\x00\x00\x00\x00\x00\x00\x00" + node.next_dir().to_bytes(4, "big")
|
|
else:
|
|
self.__fst_block += node.format()
|
|
for child in node.childs():
|
|
self.__prepare(child)
|
|
else:
|
|
node.set_offset(self.__current_file_offset)
|
|
self.__fst_block += node.format()
|
|
self.__current_file_offset = align_top(self.__current_file_offset + node.size(), self.__align)
|
|
def __count_childs(self, node:Folder):
|
|
"""
|
|
Recursivly count total childs of a Node. It is usefull for getting next_dir id.
|
|
input: node = Folder
|
|
return child_count = int
|
|
"""
|
|
count = 0
|
|
for child in node.childs():
|
|
if child.type() == FstTree.TYPE_DIR:
|
|
count += self.__count_childs(child)
|
|
return count + len(node.childs())
|
|
def add_node_by_path(self, node_path:Path):
|
|
"""
|
|
Add a path with each folder as Folder class and the File as a leaf.
|
|
We take care to set parent and childs for folder and retrieve necessary
|
|
informations:
|
|
* name
|
|
* size
|
|
* parent id & parent->child
|
|
input:
|
|
* path = Path (folder / file)
|
|
"""
|
|
parent = self.__root_node
|
|
node = None
|
|
for i in range(self.__root_path_length, len(node_path.parts)-1):
|
|
node = Folder(node_path.parts[i], parent)
|
|
parent = parent.add_child(node)
|
|
if node_path.is_file():
|
|
node = File(node_path.name, node_path.stat().st_size)
|
|
else:
|
|
node = Folder(node_path.name, parent)
|
|
parent.add_child(node)
|
|
def generate_fst(self):
|
|
"""
|
|
Generate the FST.
|
|
The hard part Here is that we have to know the result before
|
|
knowing where we can begin to add files
|
|
"""
|
|
self.__current_file_offset += self.__get_fst_length()
|
|
self.__prepare()
|
|
return self.__fst_block + self.__name_block
|
|
|
|
|
|
class BootBin:
|
|
"""
|
|
BootBin group all operations related to the boot.bin system file
|
|
using this class avoid errors and it's easier to use it elsewhere
|
|
this groupment add meaning to hex values but we can also patch it.
|
|
Constructor:
|
|
* datas = bytes or bytearray if edit is needed of the boot.bin
|
|
"""
|
|
LEN = 0x440
|
|
DOLOFFSET_OFFSET = 0x420
|
|
FSTOFFSET_OFFSET = 0x424
|
|
FSTLEN_OFFSET = 0x428
|
|
MAXFSTLEN_OFFSET = 0x42c
|
|
__data = None
|
|
def __init__(self, data:bytes):
|
|
self.__data = bytearray(data)
|
|
def data(self): return self.__data
|
|
def dvd_magic(self):
|
|
return self.__data[0x1c:0x20]
|
|
def fstbin_offset(self):
|
|
return int.from_bytes(self.__data[BootBin.FSTOFFSET_OFFSET:BootBin.FSTOFFSET_OFFSET+4],"big", signed=False)
|
|
def fstbin_len(self):
|
|
return int.from_bytes(self.__data[BootBin.FSTLEN_OFFSET:BootBin.FSTLEN_OFFSET+4],"big", signed=False)
|
|
def dol_offset(self):
|
|
return int.from_bytes(self.__data[BootBin.DOLOFFSET_OFFSET:BootBin.DOLOFFSET_OFFSET+4],"big", signed=False)
|
|
def game_code(self):
|
|
return self.__data[:4].decode('utf-8')
|
|
def disc_number(self):
|
|
return int.from_bytes(self.__data[6:7], 'big', signed=False)
|
|
def set_dol_offset(self, offset:int):
|
|
self.__data[BootBin.DOLOFFSET_OFFSET:BootBin.DOLOFFSET_OFFSET+4] = offset.to_bytes(4, "big")
|
|
def set_fst_offset(self, offset:int):
|
|
self.__data[BootBin.FSTOFFSET_OFFSET:BootBin.FSTOFFSET_OFFSET+4] = offset.to_bytes(4, "big")
|
|
def set_fst_len(self, size:int):
|
|
self.__data[BootBin.FSTLEN_OFFSET:BootBin.FSTLEN_OFFSET+4] = size.to_bytes(4, "big")
|
|
def set_max_fst_len(self, size:int):
|
|
self.__data[BootBin.MAXFSTLEN_OFFSET:BootBin.MAXFSTLEN_OFFSET+4] = size.to_bytes(4, "big")
|
|
|
|
|
|
class Dol:
|
|
"Dol is used to find the dol size and group data adding meaning to hex values and allowing to get it's size."
|
|
HEADER_LEN = 0x100
|
|
HEADER_SECTIONLENTABLE_OFFSET = 0x90
|
|
def get_dol_len(self, dolheader_data:bytes):
|
|
"""
|
|
Get total length using the sum of the 18 sections length and dol header length.
|
|
* input: dolheader_data = bytes
|
|
* return dol_len = int
|
|
"""
|
|
dol_len = Dol.HEADER_LEN
|
|
for i in range(18):
|
|
dol_len += int.from_bytes(dolheader_data[Dol.HEADER_SECTIONLENTABLE_OFFSET+i*4:Dol.HEADER_SECTIONLENTABLE_OFFSET+(i+1)*4], "big", signed=False)
|
|
return dol_len
|
|
|
|
|
|
class Gcm:
|
|
"""
|
|
Gcm handle all operations needed by the command parser.
|
|
File format informations: https://sudonull.com/post/68549-Gamecube-file-system-device
|
|
"""
|
|
BI2BIN_LEN = 0x2000
|
|
APPLOADER_HEADER_LEN = 0x20
|
|
APPLOADER_OFFSET = 0x2440
|
|
APPLOADERSIZE_OFFSET = 0x2454
|
|
DVD_MAGIC = b"\xC2\x33\x9F\x3D"
|
|
def __get_min_file_offset(self, fstbin_data:bytes):
|
|
"Get the min file offset to check if there is an overflow."
|
|
min_offset = None
|
|
for i in range(2, int.from_bytes(fstbin_data[8:12], "big", signed=False)):
|
|
if int.from_bytes(fstbin_data[i*12:i*12+1], "big", signed=False) == FstTree.TYPE_FILE:
|
|
if min_offset is None:
|
|
min_offset = int.from_bytes(fstbin_data[i*12+4:i*12+8], "big", signed=False)
|
|
continue
|
|
min_offset = min(min_offset, int.from_bytes(fstbin_data[i*12+4:i*12+8], "big", signed=False))
|
|
return min_offset
|
|
def unpack(self, iso_path:Path, folder_path:Path):
|
|
"""
|
|
Unpack takes an GCM/iso file and unpack it in a folder.
|
|
input: iso_path = Path
|
|
input: folder_path = Path
|
|
"""
|
|
with iso_path.open("rb") as iso_file:
|
|
bootbin = BootBin(iso_file.read(BootBin.LEN))
|
|
if bootbin.dvd_magic() != Gcm.DVD_MAGIC:
|
|
raise InvalidDVDMagicError("Error - Invalid DVD format - this tool is for ISO/GCM files")
|
|
|
|
bi2bin_data = iso_file.read(Gcm.BI2BIN_LEN)
|
|
|
|
iso_file.seek(Gcm.APPLOADERSIZE_OFFSET)
|
|
size = int.from_bytes(iso_file.read(4), "big", signed=False)
|
|
trailerSize = int.from_bytes(iso_file.read(4), "big", signed=False)
|
|
|
|
apploader_size = Gcm.APPLOADER_HEADER_LEN + size + trailerSize
|
|
|
|
iso_file.seek(Gcm.APPLOADER_OFFSET)
|
|
apploaderimg_data = iso_file.read(apploader_size)
|
|
|
|
fstbin_offset = bootbin.fstbin_offset()
|
|
fstbin_len = bootbin.fstbin_len()
|
|
iso_file.seek( fstbin_offset )
|
|
fstbin_data = iso_file.read( fstbin_len )
|
|
|
|
dol_offset = bootbin.dol_offset()
|
|
iso_file.seek( dol_offset )
|
|
dol = Dol()
|
|
dolheader_data = iso_file.read(Dol.HEADER_LEN)
|
|
dol_len = dol.get_dol_len( dolheader_data )
|
|
bootdol_data = dolheader_data + iso_file.read( dol_len - Dol.HEADER_LEN )
|
|
|
|
if folder_path == Path("."):
|
|
folder_path = Path(f"{bootbin.game_code()}-{bootbin.disc_number():02}")
|
|
if folder_path.is_dir():
|
|
raise InvalidUnpackFolderError(f"Error - \"{folder_path}\" already exist. Remove this folder or use another name for the unpack folder.")
|
|
|
|
logging.info(f"unpacking \"{iso_path}\" in \"{folder_path}\"")
|
|
sys_path = folder_path / "sys"
|
|
sys_path.mkdir(parents=True)
|
|
|
|
logging.debug(f"{iso_path}(0x0:0x{BootBin.LEN:x}) -> {sys_path / 'boot.bin'}")
|
|
(sys_path / "boot.bin").write_bytes(bootbin.data())
|
|
logging.debug(f"{iso_path}(0x440:0x{Gcm.APPLOADER_OFFSET:x}) -> {sys_path / 'bi2.bin'}")
|
|
(sys_path / "bi2.bin" ).write_bytes(bi2bin_data)
|
|
logging.debug(f"{iso_path}(0x{Gcm.APPLOADER_OFFSET:x}:0x{Gcm.APPLOADER_OFFSET + apploader_size:x} -> {sys_path / 'apploader.img'}")
|
|
(sys_path / "apploader.img").write_bytes(apploaderimg_data)
|
|
logging.debug(f"{iso_path}(0x{fstbin_offset:x}:0x{fstbin_offset + fstbin_len:x}) -> {sys_path / 'fst.bin'}")
|
|
(sys_path / "fst.bin").write_bytes(fstbin_data)
|
|
logging.debug(f"{iso_path}(0x{dol_offset:x}:0x{dol_offset + dol_len:x}) -> {sys_path / 'boot.dol'}")
|
|
(sys_path / "boot.dol").write_bytes(bootdol_data)
|
|
|
|
root_path = folder_path / "root"
|
|
root_path.mkdir()
|
|
|
|
# And now we parse FST data to unpack all files in the GCM iso file
|
|
dir_id_path = {0: root_path}
|
|
currentdir_path = root_path
|
|
|
|
# root: id=0 so nextdir is the end
|
|
nextdir = int.from_bytes(fstbin_data[8:12], "big", signed=False)
|
|
# offset of filenames block
|
|
base_names = nextdir * 12
|
|
# go to parent when id reach next dir
|
|
nextdir_arr = [ nextdir ]
|
|
|
|
for id in range(1, base_names // 12):
|
|
i = id * 12
|
|
file_type = int.from_bytes(fstbin_data[i:i+1], "big", signed=False)
|
|
name = fstbin_data[base_names + int.from_bytes(fstbin_data[i+1:i+4], "big", signed=False):].split(b"\x00")[0].decode("utf-8")
|
|
|
|
while id == nextdir_arr[-1]:
|
|
currentdir_path = currentdir_path.parent
|
|
nextdir_arr.pop()
|
|
|
|
if file_type == FstTree.TYPE_DIR:
|
|
nextdir = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False)
|
|
parentdir = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False)
|
|
|
|
nextdir_arr.append( nextdir )
|
|
currentdir_path = dir_id_path[parentdir] / name
|
|
dir_id_path[id] = currentdir_path
|
|
currentdir_path.mkdir(exist_ok=True)
|
|
else:
|
|
fileoffset = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False)
|
|
filesize = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False)
|
|
|
|
iso_file.seek(fileoffset)
|
|
(currentdir_path / name).write_bytes( iso_file.read(filesize) )
|
|
|
|
logging.debug(f"{iso_path}(0x{fileoffset:x}:0x{fileoffset + filesize:x}) -> {currentdir_path / name}")
|
|
def pack(self, folder_path:Path, iso_path:Path = None, disable_ignore:bool = False):
|
|
"""
|
|
Pack takes a folder unpacked by the pack command and pack it in a GCM/iso file.
|
|
input: folder_path = Path
|
|
input: iso_path = Path
|
|
"""
|
|
if iso_path is None:
|
|
iso_path = folder_path.parent / Path(folder_path.name).with_suffix(".iso")
|
|
if iso_path.is_file():
|
|
raise InvalidPackIsoError(f"Error - {iso_path} already exist. Remove this file or use another GCM file name.")
|
|
|
|
try:
|
|
with iso_path.open("wb") as iso_file:
|
|
sys_path = folder_path / "sys"
|
|
|
|
logging.debug(f"{sys_path / 'boot.bin'} -> {iso_path}(0x0:0x{BootBin.LEN:x})")
|
|
bootbin = BootBin((sys_path / "boot.bin").read_bytes())
|
|
iso_file.write(bootbin.data())
|
|
logging.debug(f"{sys_path / 'bi2.bin'} -> {iso_path}(0x{BootBin.LEN:x}:0x{Gcm.APPLOADER_OFFSET:x})")
|
|
iso_file.write((sys_path / "bi2.bin").read_bytes())
|
|
logging.debug(f"{sys_path / 'apploader.img'} -> {iso_path}(0x{Gcm.APPLOADER_OFFSET:x}:0x{Gcm.APPLOADER_OFFSET + (sys_path / 'apploader.img').stat().st_size:x}")
|
|
iso_file.write((sys_path / "apploader.img").read_bytes())
|
|
|
|
fstbin_offset = bootbin.fstbin_offset()
|
|
fstbin_len = bootbin.fstbin_len()
|
|
if (sys_path / "fst.bin").stat().st_size != fstbin_len:
|
|
raise InvalidFSTSizeError(f"Error - Invalid fst.bin size in boot.bin offset 0x{BootBin.FSTLEN_OFFSET:x}:0x{BootBin.FSTLEN_OFFSET+4:x}!")
|
|
logging.debug(f"{sys_path / 'fst.bin'} -> {iso_path}(0x{fstbin_offset:x}:0x{fstbin_offset + fstbin_len:x})")
|
|
iso_file.seek( fstbin_offset )
|
|
fstbin_data = (sys_path / "fst.bin").read_bytes()
|
|
iso_file.write( fstbin_data )
|
|
|
|
dol_offset = bootbin.dol_offset()
|
|
dol_end_offset = dol_offset + (sys_path / 'boot.dol').stat().st_size
|
|
# FST can be before the dol or after
|
|
if not disable_ignore and (dol_offset < fstbin_offset < dol_end_offset or (fstbin_offset < dol_offset and dol_end_offset > self.__get_min_file_offset(fstbin_data))):
|
|
raise DolSizeOverflowError("Error - The dol size has been increased and overflow on next file or on FST. To solve this use --rebuild-fst.")
|
|
logging.debug(f"{sys_path / 'boot.dol'} -> {iso_path}(0x{dol_offset:x}:0x{dol_end_offset:x})")
|
|
iso_file.seek( dol_offset )
|
|
iso_file.write( (sys_path / "boot.dol").read_bytes() )
|
|
|
|
# Now parse fst.bin for writing files in the iso
|
|
dir_id_path = {0: folder_path / "root"}
|
|
currentdir_path = folder_path / "root"
|
|
|
|
# root: id=0 so nextdir is the end
|
|
nextdir = int.from_bytes(fstbin_data[8:12], "big", signed=False)
|
|
# offset of filenames block
|
|
base_names = nextdir * 12
|
|
# go to parent when id reach next dir
|
|
nextdir_arr = [ nextdir ]
|
|
|
|
# Check if there is new / removed files or dirs in the root folder
|
|
if nextdir - 1 != len(list(currentdir_path.glob("**/*"))):
|
|
raise InvalidRootFileFolderCountError(f"Error - Invalid file & folders count inside {currentdir_path}. Use --rebuild-fst to update the FST before packing.")
|
|
|
|
for id in range(1, base_names // 12):
|
|
i = id * 12
|
|
file_type = int.from_bytes(fstbin_data[i:i+1], "big", signed=False)
|
|
name = fstbin_data[base_names + int.from_bytes(fstbin_data[i+1:i+4], "big", signed=False):].split(b"\x00")[0].decode("utf-8")
|
|
|
|
while id == nextdir_arr[-1]:
|
|
currentdir_path = currentdir_path.parent
|
|
nextdir_arr.pop()
|
|
|
|
if file_type == FstTree.TYPE_DIR:
|
|
nextdir = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False)
|
|
parentdir = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False)
|
|
|
|
nextdir_arr.append( nextdir )
|
|
currentdir_path = dir_id_path[parentdir] / name
|
|
dir_id_path[id] = currentdir_path
|
|
if not currentdir_path.is_dir():
|
|
raise FSTDirNotFoundError(f"Error - FST dir {currentdir_path} not found in the root directory. "
|
|
"The dir has been removed or renamed. Use --rebuild-fst to update the FST and avoid this error."
|
|
"Warning: DVD SDK use dirnames to load files from the GCM/iso.")
|
|
else:
|
|
if not (currentdir_path / name).is_file():
|
|
raise FSTFileNotFoundError(f"Error - FST file {currentdir_path / name} not found in the root directory. "
|
|
"The file has been removed or renamed. Use --rebuild-fst to update the FST and avoid this error."
|
|
"Warning: DVD SDK use filenames to load files from the GCM/iso.")
|
|
|
|
file_offset = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False)
|
|
file_len = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False)
|
|
|
|
if (currentdir_path / name).stat().st_size != file_len:
|
|
raise InvalidFSTFileSizeError(f"Error - Invalid file size: {currentdir_path / name} - use --rebuild-fst before packing files in the iso.")
|
|
logging.debug(f"{currentdir_path / name} -> {iso_path}(0x{file_offset:x}:0x{file_offset + file_len:x})")
|
|
iso_file.seek(file_offset)
|
|
iso_file.write( (currentdir_path / name).read_bytes() )
|
|
except (InvalidFSTSizeError, DolSizeOverflowError, InvalidRootFileFolderCountError, InvalidFSTFileSizeError, FSTDirNotFoundError, FSTFileNotFoundError):
|
|
iso_path.unlink()
|
|
raise
|
|
def rebuild_fst(self, folder_path:Path, align:int):
|
|
"""
|
|
Rebuild FST generate a new file system by using all files in the root folder
|
|
it also patch boot.bin caracteristics and apploader.img or also file system changes.
|
|
Game dol use filenames to find files so be carrefull when changing the root filesystem.
|
|
input: folder_path = Path
|
|
input: align = int
|
|
"""
|
|
root_path = folder_path / "root"
|
|
sys_path = folder_path / "sys"
|
|
|
|
dol_offset = align_top(Gcm.APPLOADER_OFFSET + (sys_path / "apploader.img").stat().st_size, align)
|
|
logging.info(f"Patching {Path('sys/boot.bin')} offset 0x{BootBin.DOLOFFSET_OFFSET:x} with new dol offset (0x{dol_offset:x})")
|
|
bootbin = BootBin((sys_path / "boot.bin").read_bytes())
|
|
bootbin.set_dol_offset(dol_offset)
|
|
|
|
fst_offset = align_top(dol_offset + (sys_path / "boot.dol").stat().st_size, align)
|
|
logging.info(f"Patching {Path('sys/boot.bin')} offset 0x{BootBin.FSTOFFSET_OFFSET:x} with new FST offset (0x{fst_offset:x})")
|
|
bootbin.set_fst_offset(fst_offset)
|
|
|
|
fst_tree = FstTree(root_path, fst_offset, align=align)
|
|
|
|
# Sorting paths approach original fst sort, but in original fst specials chars are after and not before chars
|
|
path_list = sorted([path for path in root_path.glob('**/*')], key=lambda s:Path(str(s).upper()))
|
|
for path in path_list:
|
|
fst_tree.add_node_by_path(path)
|
|
logging.debug(fst_tree)
|
|
|
|
fst_path = sys_path / "fst.bin"
|
|
|
|
logging.info(f"Writing fst in {Path('sys/fst.bin')}")
|
|
fst_path.write_bytes( fst_tree.generate_fst() )
|
|
|
|
fst_size = fst_path.stat().st_size
|
|
logging.info(f"Patching {Path('sys/boot.bin')} offset 0x{BootBin.FSTLEN_OFFSET:x} with new FST size (0x{fst_size:x})")
|
|
bootbin.set_fst_len(fst_size)
|
|
logging.info(f"Patching {Path('sys/boot.bin')} offset 0x{BootBin.MAXFSTLEN_OFFSET:x} with new FST max size (0x{fst_size:x})")
|
|
bootbin.set_max_fst_len(fst_size)
|
|
|
|
(sys_path / "boot.bin").write_bytes(bootbin.data())
|
|
def __get_sys_from_folder(self, folder_path:Path):
|
|
"""
|
|
Load system files from an unpacked GCM/iso folder and returns informations for the stats command.
|
|
input: folder_path = Path
|
|
return (BootBin, apploader_size:int, dol_len:int, fstbin_data:bytes)
|
|
"""
|
|
sys_path = folder_path / "sys"
|
|
bootbin = BootBin((sys_path / "boot.bin").read_bytes())
|
|
apploader_size = (sys_path / "apploader.img").stat().st_size
|
|
dol_len = (sys_path / "boot.dol").stat().st_size
|
|
fstbin_data = (sys_path / "fst.bin").read_bytes()
|
|
return (bootbin, apploader_size, dol_len, fstbin_data)
|
|
def __get_sys_from_file(self, file_path:Path):
|
|
"""
|
|
Load system files from a GCM/iso file and returns informations for the stats command.
|
|
input: folder_path = Path
|
|
return (BootBin, apploader_size:int, dol_len:int, fstbin_data:bytes)
|
|
"""
|
|
bootbin = None
|
|
apploader_size = None
|
|
dol_len = None
|
|
fstbin_data = None
|
|
with file_path.open("rb") as iso_file:
|
|
bootbin = BootBin(iso_file.read(BootBin.LEN))
|
|
iso_file.seek(Gcm.APPLOADERSIZE_OFFSET)
|
|
apploader_size = Gcm.APPLOADER_HEADER_LEN + int.from_bytes(iso_file.read(4), "big", signed=False) + int.from_bytes(iso_file.read(4), "big", signed=False)
|
|
|
|
dol = Dol()
|
|
iso_file.seek( bootbin.dol_offset() )
|
|
dol_len = dol.get_dol_len( iso_file.read(Dol.HEADER_LEN) )
|
|
iso_file.seek( bootbin.fstbin_offset() )
|
|
fstbin_data = iso_file.read(bootbin.fstbin_len())
|
|
return (bootbin, apploader_size, dol_len, fstbin_data)
|
|
def stats(self, path:Path, align:int = 4):
|
|
"""
|
|
Print SYS files informations, global memory mapping, empty spaces inside the GCM/iso
|
|
input:
|
|
* path = Path (folder or iso/GCM file)
|
|
* align = int
|
|
"""
|
|
(bootbin, apploader_size, dol_len, fstbin_data) = self.__get_sys_from_folder(path) if path.is_dir() else self.__get_sys_from_file(path)
|
|
|
|
class MemoryObject:
|
|
def __init__(self, name:str, beg_offset:int, length:int):
|
|
self.name = name
|
|
self.beg_offset = beg_offset
|
|
self.length = length
|
|
self.end_offset = beg_offset + length
|
|
def __str__(self):
|
|
return f"| {self.beg_offset:08x} | {self.end_offset:08x} | {self.length:08x} | {self.name}"
|
|
|
|
mem_obj_list = [
|
|
MemoryObject("boot.bin", 0, BootBin.LEN),
|
|
MemoryObject("bi2.bin", 0x440, Gcm.BI2BIN_LEN),
|
|
MemoryObject("apploader.img", Gcm.APPLOADER_OFFSET, apploader_size),
|
|
MemoryObject("fst.bin", bootbin.fstbin_offset(), bootbin.fstbin_len()),
|
|
MemoryObject("boot.dol", bootbin.dol_offset(), dol_len)]
|
|
|
|
dir_id_path = {0: Path(".")}
|
|
currentdir_path = Path(".")
|
|
|
|
# root: id=0 so nextdir is the end
|
|
nextdir = int.from_bytes(fstbin_data[8:12], "big", signed=False)
|
|
# offset of filenames block
|
|
base_names = nextdir * 12
|
|
# go to parent when id reach next dir
|
|
nextdir_arr = [ nextdir ]
|
|
|
|
for id in range(1, base_names // 12):
|
|
i = id * 12
|
|
file_type = int.from_bytes(fstbin_data[i:i+1], "big", signed=False)
|
|
name = fstbin_data[base_names + int.from_bytes(fstbin_data[i+1:i+4], "big", signed=False):].split(b"\x00")[0].decode("utf-8")
|
|
|
|
while id == nextdir_arr[-1]:
|
|
currentdir_path = currentdir_path.parent
|
|
nextdir_arr.pop()
|
|
|
|
if file_type == FstTree.TYPE_DIR:
|
|
nextdir = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False)
|
|
parentdir = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False)
|
|
|
|
nextdir_arr.append( nextdir )
|
|
currentdir_path = dir_id_path[parentdir] / name
|
|
dir_id_path[id] = currentdir_path
|
|
else:
|
|
fileoffset = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False)
|
|
filesize = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False)
|
|
mem_obj_list.append( MemoryObject(str(currentdir_path / name), fileoffset, filesize) )
|
|
|
|
mem_obj_list.sort(key=lambda x: x.beg_offset)
|
|
|
|
empty_space_list = []
|
|
collision_list = []
|
|
last_mem_obj = mem_obj_list[2]
|
|
for mem_obj in mem_obj_list[3:]:
|
|
last_aligned = align_top(last_mem_obj.end_offset, align)
|
|
if last_aligned < mem_obj.beg_offset:
|
|
empty_space_list.append( MemoryObject("", last_aligned, mem_obj.beg_offset - last_aligned) )
|
|
elif last_aligned > mem_obj.beg_offset:
|
|
collision_list += [last_mem_obj, mem_obj]
|
|
last_mem_obj = mem_obj
|
|
print(f"# Stats for \"{path}\":")
|
|
self.__print("Global memory mapping:", mem_obj_list)
|
|
if empty_space_list:
|
|
self.__print(f"Empty spaces (align={align}):", empty_space_list)
|
|
if collision_list:
|
|
self.__print(f"Collisions (align={align}):", collision_list)
|
|
def __print(self, title:str, mem_obj_list):
|
|
"""
|
|
Print a table with a title.
|
|
* input: title = str
|
|
* input: mem_obj_list = [MemoryObject, ...]
|
|
"""
|
|
full_title = "#"*70+f"\n# {title}\n"+"#"*70+"\n| b offset | e offset | length | Name\n|"+"-"*69+"\n"
|
|
print(full_title + "\n".join([str(mem_obj) for mem_obj in mem_obj_list]))
|
|
|
|
|
|
def pack(p_input:Path, p_output:Path, disable_ignore):
|
|
logging.info("### Pack in new GCM iso")
|
|
if(p_output == Path(".")):
|
|
p_output = Path(p_input.with_suffix(".iso"))
|
|
logging.info(f"packing folder \"{p_input}\" in \"{p_output}\"")
|
|
gcm.pack(p_input, p_output, disable_ignore)
|
|
|
|
|
|
def unpack(p_input:Path, p_output:Path):
|
|
logging.info("### Unpack GCM iso in new folder")
|
|
gcm.unpack(p_input, p_output)
|
|
|
|
|
|
def rebuild_fst(p_input:Path, align):
|
|
logging.info("### Rebuilding FST and patching boot.bin")
|
|
if args.align < 1:
|
|
raise BadAlignError("Error - Align must be > 0.")
|
|
logging.info(f"Using alignment: {args.align}")
|
|
gcm.rebuild_fst(p_input, align)
|
|
|
|
|
|
def get_argparser():
|
|
import argparse
|
|
parser = argparse.ArgumentParser(description='ISO/GCM packer & unpacker - [GameCube] v' + __version__)
|
|
parser.add_argument('--version', action='version', version='%(prog)s ' + __version__)
|
|
parser.add_argument('-v', '--verbose', action='store_true', help='verbose mode')
|
|
parser.add_argument('-a', '--align', type=int, help='-a=10: alignment of files in the GCM ISO (default value is 4)', default=4)
|
|
parser.add_argument('-di', '--disable-ignore', action='store_true', help='-di: disable dol collisions verification when packing files sharing the same place in the GCM.')
|
|
parser.add_argument('input_path', metavar='INPUT', help='')
|
|
parser.add_argument('output_path', metavar='OUTPUT', help='', nargs='?', default="")
|
|
|
|
group = parser.add_mutually_exclusive_group(required=True)
|
|
group.add_argument('-p', '--pack', action='store_true', help="-p source_folder (dest_file.iso): Pack source_folder in new file source_folder.iso or dest_file.iso if specified.")
|
|
group.add_argument('-u', '--unpack', action='store_true', help="-u source_iso.iso (dest_folder): Unpack the GCM/ISO in new folder source_iso or dest_folder if specified.")
|
|
group.add_argument('-s', '--stats', action='store_true', help="-s source_iso.iso or source_folder: Get stats about GCM, FST, memory, lengths and offsets.")
|
|
group.add_argument('-r', '--rebuild-fst', action='store_true', help="-r game_folder: Rebuild the game_folder/sys/fst.bin using files in game_folder/root.")
|
|
group.add_argument('-ur', '--unpack-rebuild-fst', action='store_true', help="-ur source_iso.iso (dest_folder): Unpack and rebuild the FST.")
|
|
group.add_argument('-rp', '--rebuild-fst-pack', action='store_true', help="-rp source_folder (dest_file.iso): Rebuild the FST and pack.")
|
|
return parser
|
|
|
|
|
|
if __name__ == '__main__':
|
|
logging.basicConfig(format='%(levelname)s:%(message)s', level=logging.INFO)
|
|
args = get_argparser().parse_args()
|
|
|
|
p_input = Path(args.input_path)
|
|
p_output = Path(args.output_path)
|
|
|
|
gcm = Gcm()
|
|
if args.verbose:
|
|
logging.getLogger().setLevel(logging.DEBUG)
|
|
|
|
if args.pack:
|
|
pack(p_input, p_output, args.disable_ignore)
|
|
elif args.unpack:
|
|
unpack(p_input, p_output)
|
|
elif args.stats:
|
|
gcm.stats(p_input)
|
|
elif args.rebuild_fst:
|
|
rebuild_fst(p_input, args.align)
|
|
elif args.rebuild_fst_pack:
|
|
rebuild_fst(p_input, args.align)
|
|
pack(p_input, p_output, args.disable_ignore)
|
|
elif args.unpack_rebuild_fst:
|
|
unpack(p_input, p_output)
|
|
rebuild_fst(p_output, args.align)
|