mirror of
https://github.com/Virtual-World-RE/NeoGF.git
synced 2024-12-24 18:31:35 +01:00
Added fst rebuild from filesystem inside the root dir
dol size is not handled yet if modified
This commit is contained in:
parent
8a76b7c1a5
commit
a4b65f1abc
190
gcmtool.py
190
gcmtool.py
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@ -3,7 +3,7 @@ from pathlib import Path
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import logging
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__version__ = "0.0.3"
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__version__ = "0.0.4"
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__author__ = "rigodron, algoflash, GGLinnk"
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__license__ = "MIT"
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__status__ = "developpement"
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@ -12,16 +12,162 @@ __status__ = "developpement"
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DVD_MAGIC = b"\xC2\x33\x9F\x3D"
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FST_TYPE_FILE = 0
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FST_TYPE_DIR = 1
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MIN_FILEOFFSET_ENDDOL = "ENDDOL"
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MIN_FILEOFFSET_FSTOFFSET = "FSTOFFSET"
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######################################################################
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# Todo : add extension check ; add --disable-ignore
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# -> test it on random iso and check that it's the same than dolphin extract
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# -> test it !!!!
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# Add FST rebuild ;
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# add info on unused randoms bytes on initial DVD iso file
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# -> that's why repack iso is different from initial iso
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######################################################################
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class Node:
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__id = None
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__type = None
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__name = None
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__offset_name = None
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def __init__(self, name:str, type):
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self.__name = name
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self.__type = type
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def id(self): return self.__id
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def name(self): return self.__name
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def offset_name(self): return self.__offset_name
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def type(self): return self.__type
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def set_id(self, id:int): self.id = id
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def set_offset_name(self, offset_name:int): self.__offset_name = offset_name
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class File(Node):
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__size = None
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__offset = None
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def __init__(self, name:str, size:int):
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super().__init__(name, FST_TYPE_FILE)
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self.__size = size
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def __str__(self):
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return f"{self.id};{self.name()};{self.size()};{self.offset()};{self.offset_name()}"
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def size(self): return self.__size
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def offset(self): return self.__offset
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def set_offset(self, offset:int): self.__offset = offset
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def format(self):
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return self.type().to_bytes(1, "big") + self.offset_name().to_bytes(3, "big") + self.offset().to_bytes(4, "big") + self.size().to_bytes(4, "big")
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class Folder(Node):
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__parent = None
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__next_dir = None
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__childs = None
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def __init__(self, name:str, parent:Node):
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super().__init__(name, FST_TYPE_DIR)
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self.__parent = parent
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self.__childs = []
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def __str__(self):
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return f"{self.id};{self.name()};{self.next_dir()};{self.offset_name()}"
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def parent(self): return self.__parent
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def next_dir(self): return self.__next_dir
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def childs(self): return self.__childs
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def set_next_dir(self, next_dir): self.__next_dir = next_dir
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# Search child by name an return existing if found or new if not existing
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def add_child(self, node:Node):
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for child in self.__childs:
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if node.name() == child.name():
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return child
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self.__childs.append(node)
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return node
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def format(self):
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return self.type().to_bytes(1, "big") + self.offset_name().to_bytes(3, "big") + self.parent().id.to_bytes(4, "big") + self.next_dir().to_bytes(4, "big")
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class FstTree:
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__root_path_length = None
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__root_node = None
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__current_index = 0
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__current_file_offset = None
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__align = None
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__fst_block = None
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__name_block = None
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__nameblock_length = None # Used to find min file_offset when fst is at the end of the iso beginning
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__min_file_offset_type = None
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def __init__(self, root_path:Path, min_file_offset:tuple, align:int = 4):
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self.__root_path_length = len(root_path.parts)
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self.__root_node = Folder(root_path.name, None)
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self.__align = align
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self.__name_block = b""
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self.__fst_block = b""
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self.__min_file_offset_type = min_file_offset[0]
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self.__nameblock_length = 0
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self.__current_file_offset = min_file_offset[1]
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def __str__(self):
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return self.__to_str(self.__root_node)
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def __to_str(self, node:Node, depth=0):
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result = (depth * " ") + str(node) +"\n"
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if node.type() == FST_TYPE_DIR:
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for child in node.childs():
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result += self.__to_str(child, depth+1)
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return result
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def __get_fst_length(self):
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self.__generate_nameblock_length()
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min_fileoffset = self.count_childs(self.__root_node)*12 + 12 + self.__nameblock_length
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if min_fileoffset % self.__align != 0:
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min_fileoffset += self.__align - (min_fileoffset % self.__align)
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return min_fileoffset
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def __generate_nameblock_length(self, node:Node = None):
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if node == None:
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node = self.__root_node
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else:
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self.__nameblock_length += len(node.name()) + 1
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if node.type() == FST_TYPE_DIR:
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for child in node.childs():
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self.__generate_nameblock_length(child)
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def add_node_by_path(self, node_path:Path):
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parent = self.__root_node
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node = None
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for i in range(self.__root_path_length, len(node_path.parts)-1):
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node = Folder(node_path.parts[i], parent)
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parent = parent.add_child(node)
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if node_path.is_file():
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node = File(node_path.name, node_path.stat().st_size)
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else:
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node = Folder(node_path.name, parent)
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parent.add_child(node)
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def prepare(self, node:Node = None):
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offset_name = 0
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if node == None:
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node = self.__root_node
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else:
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offset_name = len(self.__name_block)
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self.__name_block += node.name().encode("utf-8")+b"\x00"
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node.set_offset_name(offset_name)
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node.set_id(self.__current_index)
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self.__current_index += 1
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if node.type() == FST_TYPE_DIR:
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node.set_next_dir(self.__current_index + self.count_childs(node))
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if node == self.__root_node:
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self.__fst_block = b"\x01\x00\x00\x00\x00\x00\x00\x00" + node.next_dir().to_bytes(4, "big")
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else:
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self.__fst_block += node.format()
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for child in node.childs():
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self.prepare(child)
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else:
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node.set_offset(self.__current_file_offset)
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self.__fst_block += node.format()
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self.__current_file_offset += node.size()
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if self.__align != 0 and self.__current_file_offset % self.__align != 0:
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self.__current_file_offset += self.__align - (self.__current_file_offset % self.__align)
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def get_fst(self):
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if self.__min_file_offset_type == MIN_FILEOFFSET_FSTOFFSET:
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self.__current_file_offset += self.__get_fst_length()
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self.prepare()
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return self.__fst_block + self.__name_block
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def count_childs(self, node:Folder):
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count = 0
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for child in node.childs():
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if child.type() == FST_TYPE_DIR:
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count += self.count_childs(child)
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return count + len(node.childs())
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class Dol:
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# Get total length using the sum of the 18 sections length and dol header length (0x100)
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def getDolLen(self, dolheader_data:bytes):
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@ -33,6 +179,17 @@ class Dol:
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# https://sudonull.com/post/68549-Gamecube-file-system-device
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class GCM:
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def __get_min_file_offset(self, sys_path:Path):
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bootbin_path = sys_path / "boot.bin"
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with bootbin_path.open("rb") as bootbin_file:
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# We find offset of fst.bin
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bootbin_file.seek(0x420)
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dol_end = int.from_bytes(bootbin_file.read(4),"big", signed=False) + (sys_path / "boot.dol").stat().st_size
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fst_offset = int.from_bytes(bootbin_file.read(4), "big", signed=False)
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if dol_end > fst_offset:
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logging.warning("boot.dol is after fst.bin ! This mean that boot.bin has to be patched if fst erase the beginning of the dol.")
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return (MIN_FILEOFFSET_ENDDOL, dol_end)
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return (MIN_FILEOFFSET_FSTOFFSET, fst_offset)
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def unpack(self, iso_path:Path, folder_path:Path):
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with iso_path.open("rb") as iso_file:
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bootbin_data = iso_file.read(0x440)
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@ -193,9 +350,28 @@ class GCM:
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filesize = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False)
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with (currentdir_path / name).open("rb") as new_file:
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if (currentdir_path / name).stat().st_size != filesize:
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raise Exception(f"Invalid file size : {currentdir_path / name} - use --rebuild-fst before packing files in the iso.")
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logging.debug(f"{currentdir_path / name} -> {iso_path}(0x{fileoffset:x}:0x{fileoffset + filesize:x})")
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iso_file.seek(fileoffset)
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iso_file.write( new_file.read(filesize) )
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iso_file.write( new_file.read() )
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def rebuild_fst(self, folder_path:Path, align:int):
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root_path = folder_path / "root"
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sys_path = folder_path / "sys"
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fst_tree = FstTree(root_path, self.__get_min_file_offset(sys_path), align=align)
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for path in root_path.glob('**/*'):
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fst_tree.add_node_by_path(path)
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logging.debug(fst_tree)
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fst_path = sys_path / "fst.bin"
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with fst_path.open("wb") as fstbin_file:
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logging.info("Writing fst in sys/fst.bin")
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fstbin_file.write( fst_tree.get_fst() )
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with (folder_path / "sys" / "boot.bin").open("rb+") as bootbin_file:
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fst_size = fst_path.stat().st_size
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logging.info(f"Patching sys/boot.bin offset 0x428 with new fst size ({fst_size})")
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bootbin_file.seek(0x428)
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bootbin_file.write(fst_size.to_bytes(4, "big"))
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def get_argparser():
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@ -203,12 +379,14 @@ def get_argparser():
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parser = argparse.ArgumentParser(description='ISO/GCM packer & unpacker - [GameCube] v' + __version__)
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parser.add_argument('--version', action='version', version='%(prog)s ' + __version__)
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parser.add_argument('-v', '--verbose', action='store_true', help='verbose mode')
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parser.add_argument('-a', '--align', type=int, help='alignment of files in the GCM ISO 4 32000', default=4)
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parser.add_argument('input_path', metavar='INPUT', help='')
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parser.add_argument('output_path', metavar='OUTPUT', help='', nargs='?', default="")
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group = parser.add_mutually_exclusive_group(required=True)
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group.add_argument('-p', '--pack', action='store_true', help="-p source_folder (dest_file.iso) : Pack source_folder in new file source_folder.iso or dest_file.iso if specified")
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group.add_argument('-u', '--unpack', action='store_true', help='-u source_iso.iso (dest_folder) : Unpack the GCM/ISO in new folder source_iso or dest_folder if specified')
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group.add_argument('-r', '--rebuild-fst', action='store_true', help='-r game_folder : Rebuild the game_folder/sys/fst.bin using files in game_folder/root')
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return parser
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@ -232,3 +410,7 @@ if __name__ == '__main__':
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elif args.unpack:
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logging.info("### Unpack")
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gcm.unpack( p_input, p_output )
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elif args.rebuild_fst:
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logging.info("### Rebuilding FST")
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logging.info(f"Using alignment : {args.align}")
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gcm.rebuild_fst(p_input, args.align)
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