Python3 script for unpack/pack/rebuild GCM/iso file format. This tool can rebuild FileStringTable (FST) of GCM and patch boot.bin with a new apploader.img, boot.dol, add/remove/edit folder and files of the game.
Unpack GCM/iso file **source_gcm.iso** in the default new folder _game_code-DVD_number_. If optional_dest_folder is specified we unpack in _optional_dest_folder_.
Pack **source_folder** in the default new GCM/iso file _source_folder.iso_. If optional_dest_file.iso is specified we pack in _optional_dest_file.iso_. If one of the files or system files contains length change we have to use --rebuild-fst command before packing.
Print stats about the GCM/iso file or the unpacked GCM/iso folder. This stats contains informations about full memory mapping sorted by offset (files and system files), get empty spaces informations using optional align -a (default=4).
Japanese charset is not handled for now except if you have installed Japanese local.
The original GCM/iso and repack GCM/iso are different most of the time. This is because GCM DVD contains "empty spaces" with data unused (old datas or random datas I don't know). So this datas are useless and loss during unpack.
The sorting of files during FST rebuild is deferent from the original and this is full compatible with the GameCube dol API.
Python3 script for unpack/pack/rebuild AFS file format. Rebuild of Table of content (TOC) and Filename directory (FD) is possible with full controll of every parameters.
Pack **source_folder** in the default new file _source_folder.afs_. If optional_dest_file.afs is specified we pack in _optional_dest_file.afs_. If the FD is present we use OS mtime to retrieve and update the date of the file. Pack handle max file size using next file (or sys file) offset. Without FD the last file has no max length constraint. FD Names stay inchanged by the pack command.
Print stats about the AFS file or the unpacked AFS folder. Get full informations about header, TOC, FD, full memory mapping sorted by offsets (files and sys files), addresses space informations, and duplicated filenames grouped by filenames.
Pack doesn't update the original FD names. This file is used during pack to auto detect unpacked renamed files in the '''root''' folder keeping their original index in the TOC (and FD) . This file is autogenerated when:
files_rebuild_strategy is used to organise files (indexes, offsets, packed name if there is a FD) in AFS. The strategy use informations in **afs_rebuild.csv** autogenerated during unpack. 4 strategies are available:
* auto: Rebuild all files indexes and offsets with packed packed_filename if there is a FD or else unpacked_filename. afs_rebuild.csv indexes and offsets will be ignored.
**toc_offset_of_fd_offset**: The TOC offset of the FD offset is at the end of the TOC. Some AFS use pad after the offsets/lengths serie. Use auto when it's possible.
afs_rebuild.csv contains entries describing how to pack files in the AFS. All offsets and indexes are stored in hexadecimal with 0x prefix: 0xabcdef. Use auto for offsets or indexes when it's possible. Offsets have to be aligned to 0x800 (2048). Put one line per selected file that you wan't to constraint using the format: "unpacked_filename/index/offset/packed_filename", for instance: "dummy (5).bin/0x12/0x80000/dummy.bin". You can put auto to index or offset: "dummy (5).bin/auto/auto/dummy.bin". For an empty block add only offset/length couple with values aligned to 0x800, for instance: "0x80000/0x5000".
When rebuilding, remove all files without constraints from afs_rebuild.csv. Then put auto in indexes and offsets that doesn't have constraints. While rebuilding the AFS filename_resolver.csv will be removed but you can keep changes about filenames by adding entries with unpacked_filename+index (and packed_filename when there is a FD) into this file.
- **D** is the resolved name and extension of the file. If the file is compressed it use the **.pzzp** (PZZ Part) extension and if the file is uncompressed by default it's **.dat**
The names of unpacked files and the presence of empty unpacked files are important to keep informations relative to the initial pzz and ensure a correct pack.