mirror of
https://github.com/Virtual-World-RE/NeoGF.git
synced 2024-11-15 05:35:34 +01:00
1135 lines
58 KiB
Python
1135 lines
58 KiB
Python
#!/usr/bin/env python3
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from configparser import ConfigParser
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import logging
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from pathlib import Path
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import re
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__version__ = "0.1.4"
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__author__ = "rigodron, algoflash, GGLinnk"
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__license__ = "MIT"
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__status__ = "developpement"
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# raised when the boot.bin DVD magic number is invalid
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class InvalidDVDMagicError(Exception): pass
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# raised when unpack folder already exist to avoid erasing already existing files
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class InvalidUnpackFolderError(Exception): pass
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# raised when pack iso already exist to avoid erasing already existing file
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class InvalidPackIsoError(Exception): pass
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# raised during pack when fst.bin size doesn't match the boot.bin value
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class InvalidFSTSizeError(Exception): pass
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# raised during pack when boot.dol size overflow on first file or on FST
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class DolSizeOverflowError(Exception): pass
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# raised during pack when fst.bin size overflow on first file or on dol
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class FstSizeOverflowError(Exception): pass
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# raised during pack when FST folder entry has an invalid nextdir id value; this happen when file and folder has been added/removed
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class InvalidRootFileFolderCountError(Exception): pass
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# raised during pack when FST file entry has a different value than the file being packed; this happen when a file has been edited changing it's size
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class InvalidFSTFileSizeError(Exception): pass
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# raised during pack when FST dir name is not found in the root folder; this happen when a dir is renamed or removed
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class FSTDirNotFoundError(Exception): pass
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# raised during pack when FST file name is not found in the root folder; this happen when a file is renamed or removed
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class FSTFileNotFoundError(Exception): pass
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# raised when using an invalid align
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class BadAlignError(Exception): pass
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# raised when a system conf entry has an invalid format
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class InvalidConfValueError(Exception): pass
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# raised when apploader overflow on dol or fst
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class ApploaderOverflowError(Exception): pass
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def align_top(address:int, align:int):
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"""
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Give the upper rounded address aligned using the align value.
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input: address = int
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input: align = int
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return address = int
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"""
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if address % align == 0: return address
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return address + align - (address % align)
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class Fst:
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"Pack FST type enum values."
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TYPE_FILE = 0
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TYPE_DIR = 1
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class Node:
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"""
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Interface Node used to be herited by File and Folder classes.
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It groups common properties and allow an FST rebuid:
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FST use a base_name block and name offsets relative to it for all
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entries: Files or Folders. So we handle name in this interface.
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name offset will be set during the FstTree.__prepare() after all
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of the three elements are added.
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Also every File and Folder get an ID. This ID is important when
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rebuilding the FST with folders (next dir, parent dir) ...
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Constructor: name = str (file or folder)
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"""
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__id = None
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__name = None
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__name_offset = None
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def __init__(self, name:str):
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self.__name = name
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def id(self): return self.__id
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def name(self): return self.__name
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def name_offset(self): return self.__name_offset
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def set_id(self, id:int): self.__id = id
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def set_name_offset(self, name_offset:int): self.__name_offset = name_offset
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class File(Node):
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"""
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Use a global class attribute TYPE_FILE and store necessary
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informations for formating the FST 12 bytes entry with the
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format "type/name_offset/gcm_offset/size"
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Constructor:
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* name = str
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* size = int
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"""
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__type = Fst.TYPE_FILE
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__size = None
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__offset = None
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def __init__(self, name:str, size:int):
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super().__init__(name)
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self.__size = size
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def __str__(self):
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return f"{self.id()};{self.name()};{self.size()};{self.offset()};{self.name_offset()}"
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def type(self): return self.__type
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def size(self): return self.__size
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def offset(self): return self.__offset
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def set_offset(self, offset:int): self.__offset = offset
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def format(self):
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return self.type().to_bytes(1, "big") + self.name_offset().to_bytes(3, "big") + self.offset().to_bytes(4, "big") + self.size().to_bytes(4, "big")
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class Folder(Node):
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"""
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Use a global class attribute TYPE_DIR and store necessary
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informations for formating the FST 12 bytes entry with the
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format "type/name_offset/parent_id/next_id". This class is
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intended to hold the tree with multiple childs and one parent
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only. The next dir is the total number of childs + 1
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Constructor:
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* name = str
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* parent = Node
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"""
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__type = Fst.TYPE_DIR
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__parent = None
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__next_dir = None
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__childs = None
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def __init__(self, name:str, parent:Node):
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super().__init__(name)
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self.__parent = parent
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self.__childs = []
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def __str__(self):
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return f"{self.id()};{self.name()};{self.next_dir()};{self.name_offset()}"
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def type(self): return self.__type
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def parent(self): return self.__parent
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def next_dir(self): return self.__next_dir
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def childs(self): return self.__childs
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def set_next_dir(self, next_dir): self.__next_dir = next_dir
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def add_child(self, node:Node):
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"Search child by name an return existing if found or new if not existing"
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for child in self.__childs:
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if node.name() == child.name():
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return child
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self.__childs.append(node)
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return node
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def format(self):
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return self.type().to_bytes(1, "big") + self.name_offset().to_bytes(3, "big") + self.parent().id().to_bytes(4, "big") + self.next_dir().to_bytes(4, "big")
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class FstTree(Fst):
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"""
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FstTree is responsible for creating and formating the FST and name_block.
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We store a root Node that is a special Folder.
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Constructor:
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* root_path = Path (the part with folder that are out of the tree)
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* fst_offset = int (to know where is the current min offset before
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adding the fst and name_block length)
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* align = int (It could change in some GCM)
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"""
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# When we walk recursivly in a path we don't wan't to add theirs out parents so it allow to stop at the folder we choose as root
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__root_path_length = None
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__root_node = None
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# We start at root-node with id=0
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__current_id = 0
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# We will align this offset to the next available place after new packed file
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__current_file_offset = None
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__align = None
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__fst_block = None
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__name_block = None
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# Used to find min file_offset when fst is at the end of the iso beginning (otherweise we can't know the first available offset)
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__nameblock_length = None
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def __init__(self, root_path:Path, fstbin_offset:int, align:int = 4):
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# as said before we don't want to add parents folder that don't are used in the folder we are packing.
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self.__root_path_length = len(root_path.parts)
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self.__root_node = Folder(root_path.name, None)
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self.__align = align
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self.__name_block = b""
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self.__fst_block = b""
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self.__nameblock_length = 0
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self.__current_file_offset = fstbin_offset
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def __str__(self):
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return self.__to_str(self.__root_node)
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def __to_str(self, node:Node, depth=0):
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"""
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Recursive Tree str buffer for debug.
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input: Node (to print childs)
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return tree = str
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"""
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result = (depth * " ") + str(node) +"\n"
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if node.type() == FstTree.TYPE_DIR:
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for child in node.childs():
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result += self.__to_str(child, depth+1)
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return result
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def __get_fst_length(self):
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"""
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Needed to know where we can begin to write files.
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return fst_length = int
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"""
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self.__generate_nameblock_length()
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return align_top(self.__count_childs(self.__root_node)*12 + 12 + self.__nameblock_length, self.__align)
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def __generate_nameblock_length(self, node:Node = None):
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"""
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Recursive walk into the tree to get total name_block length.
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input: None (then it will use node:Node to recurse)
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"""
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if node is None:
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node = self.__root_node
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else:
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self.__nameblock_length += len(node.name()) + 1
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if node.type() == FstTree.TYPE_DIR:
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for child in node.childs():
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self.__generate_nameblock_length(child)
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def __prepare(self, node:Node = None):
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"""
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Populate recursivly every Nodes with required informations for formating and generate the name_block and fst_block.
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input: None (then it will use node:Node to recurse)
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"""
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name_offset = 0
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# For root Node we build the nameblock with null trailing byte
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# For others we build the name_block and update the name_offset
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if node is None:
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node = self.__root_node
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else:
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name_offset = len(self.__name_block)
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self.__name_block += node.name().encode("utf-8")+b"\x00"
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# We set the name_offset, the id, we increment for next walked node
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node.set_name_offset(name_offset)
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node.set_id(self.__current_id)
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self.__current_id += 1
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# If it's a directory we have to count childs to set nextdir
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# If it's a file we have to set the offset and add length aligned to it for finding next available offset
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# At the end we add to the fst_block our formated Node
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if node.type() == FstTree.TYPE_DIR:
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node.set_next_dir(self.__current_id + self.__count_childs(node))
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if node == self.__root_node:
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self.__fst_block = b"\x01\x00\x00\x00\x00\x00\x00\x00" + node.next_dir().to_bytes(4, "big")
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else:
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self.__fst_block += node.format()
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for child in node.childs():
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self.__prepare(child)
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else:
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node.set_offset(self.__current_file_offset)
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self.__fst_block += node.format()
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self.__current_file_offset = align_top(self.__current_file_offset + node.size(), self.__align)
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def __count_childs(self, node:Folder):
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"""
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Recursivly count total childs of a Node. It is usefull for getting next_dir id.
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input: node = Folder
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return child_count = int
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"""
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count = 0
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for child in node.childs():
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if child.type() == FstTree.TYPE_DIR:
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count += self.__count_childs(child)
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return count + len(node.childs())
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def add_node_by_path(self, node_path:Path):
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"""
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Add a path with each folder as Folder class and the File as a leaf.
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We take care to set parent and childs for folder and retrieve necessary
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informations from the node_path input:
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* name
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* size
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* parent id & parent->child
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input: path = Path (folder / file)
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"""
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parent = self.__root_node
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node = None
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for i in range(self.__root_path_length, len(node_path.parts)-1):
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node = Folder(node_path.parts[i], parent)
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parent = parent.add_child(node)
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if node_path.is_file():
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node = File(node_path.name, node_path.stat().st_size)
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else:
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node = Folder(node_path.name, parent)
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parent.add_child(node)
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def generate_fst(self):
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"""
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Generate the FST.
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The hard part Here is that we have to know the result before
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knowing where we can begin to add files.
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"""
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self.__current_file_offset += self.__get_fst_length()
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self.__prepare()
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return self.__fst_block + self.__name_block
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class BootBin:
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"""
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BootBin describe the Disk Header "boot.bin" file at the beginning of
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the GCM/iso. It groups all operations related to the boot.bin system
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file extracted in sys/boot.bin. Using this class avoid errors on offsets
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and makes it easier to get or set values.
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Constructor:
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* datas = bytes or bytearray if edit of the boot.bin is needed.
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"""
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LEN = 0x440
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DOLOFFSET_OFFSET = 0x420
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FSTOFFSET_OFFSET = 0x424
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FSTLEN_OFFSET = 0x428
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FSTMAXLEN_OFFSET = 0x42c
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__data = None
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def __init__(self, data:bytes): self.__data = data
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def data(self): return self.__data
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def make_mut(self): self.__data = bytearray(self.__data)
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def game_code(self): return self.__data[:4].decode("ascii")
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def maker_code(self): return self.__data[4:6].decode("ascii")
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def disk_number(self): return int.from_bytes(self.__data[6:7], 'big')
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def game_version(self): return int.from_bytes(self.__data[7:8], 'big')
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def audio_streaming(self): return int.from_bytes(self.__data[8:9], 'big')
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def stream_buffer_size(self): return int.from_bytes(self.__data[9:0xa], 'big')
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def dvd_magic(self): return self.__data[0x1c:0x20]
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def game_name(self): return self.__data[0x20:0x60].split(b"\x00")[0].decode("utf-8")
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def dol_offset(self): return int.from_bytes(self.__data[BootBin.DOLOFFSET_OFFSET:BootBin.DOLOFFSET_OFFSET+4],"big")
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def fst_offset(self): return int.from_bytes(self.__data[BootBin.FSTOFFSET_OFFSET:BootBin.FSTOFFSET_OFFSET+4],"big")
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def fst_len(self): return int.from_bytes(self.__data[BootBin.FSTLEN_OFFSET:BootBin.FSTLEN_OFFSET+4],"big")
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def fst_max_len(self): return int.from_bytes(self.__data[BootBin.FSTMAXLEN_OFFSET:BootBin.FSTMAXLEN_OFFSET+4],"big")
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def set_game_code(self, game_code:str):
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self.__data[:4] = bytes(game_code, "ascii")
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def set_maker_code(self, maker_code:str):
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self.__data[4:6] = bytes(maker_code, "ascii")
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def set_disk_number(self, disk_number:int):
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self.__data[6:7] = disk_number.to_bytes(1, "big")
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def set_game_version(self, game_version:int):
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self.__data[7:8] = game_version.to_bytes(1, "big")
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def set_audio_streaming(self, audio_streaming:int):
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self.__data[8:9] = audio_streaming.to_bytes(1, "big")
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def set_stream_buffer_size(self, stream_buffer_size:int):
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self.__data[9:0xa] = stream_buffer_size.to_bytes(1, "big")
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def set_dvd_magic(self, dvd_magic:int):
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self.__data[0x1c:0x20] = dvd_magic.to_bytes(4, "big")
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def set_game_name(self, game_name:int):
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self.__data[0x20:0x60] = bytes(game_name, "utf-8").ljust(0x40, b"\x00")
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def set_dol_offset(self, offset:int):
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self.__data[BootBin.DOLOFFSET_OFFSET:BootBin.DOLOFFSET_OFFSET+4] = offset.to_bytes(4, "big")
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def set_fst_offset(self, offset:int):
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self.__data[BootBin.FSTOFFSET_OFFSET:BootBin.FSTOFFSET_OFFSET+4] = offset.to_bytes(4, "big")
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def set_fst_len(self, size:int):
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self.__data[BootBin.FSTLEN_OFFSET:BootBin.FSTLEN_OFFSET+4] = size.to_bytes(4, "big")
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def set_fst_max_len(self, size:int):
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self.__data[BootBin.FSTMAXLEN_OFFSET:BootBin.FSTMAXLEN_OFFSET+4] = size.to_bytes(4, "big")
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class Bi2Bin:
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"""
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Bi2Bin describe the Disk Header Information "bi2.bin" file at the
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beginning of the GCM/iso after boot.bin. It groups all operations
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related to the bi2.bin system file extracted in sys/bi2.bin. Using
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this class avoid errors on offsets and makes it easier to get or set
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values.
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Constructor:
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* datas = bytes or bytearray if edit of the bi2.bin is needed.
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"""
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LEN = 0x2000
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__data = None
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def __init__(self, data:bytes): self.__data = data
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def data(self): return self.__data
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def make_mut(self): self.__data = bytearray(self.__data)
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def debug_monitor_size(self): return int.from_bytes(self.__data[:4], "big")
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def simulated_memory_size(self): return int.from_bytes(self.__data[4:8], "big")
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def argument_offset(self): return int.from_bytes(self.__data[8:12], "big")
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def debug_flag(self): return int.from_bytes(self.__data[12:16], "big")
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def track_location(self): return int.from_bytes(self.__data[16:20], "big")
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def track_size(self): return int.from_bytes(self.__data[20:24], "big")
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def country_code(self): return int.from_bytes(self.__data[24:28], "big")
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def total_disk(self): return int.from_bytes(self.__data[28:32], "big")
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def long_file_name_support(self): return int.from_bytes(self.__data[32:36], "big")
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def set_debug_monitor_size(self, debug_monitor_size:int):
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self.__data[:4] = debug_monitor_size.to_bytes(4, "big")
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def set_simulated_memory_size(self, simulated_memory_size:int):
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self.__data[4:8] = simulated_memory_size.to_bytes(4, "big")
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def set_argument_offset(self, argument_offset:int):
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self.__data[8:12] = argument_offset.to_bytes(4, "big")
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def set_debug_flag(self, debug_flag:int):
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self.__data[12:16] = debug_flag.to_bytes(4, "big")
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def set_track_location(self, track_location:int):
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self.__data[16:20] = track_location.to_bytes(4, "big")
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def set_track_size(self, track_size:int):
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self.__data[20:24] = track_size.to_bytes(4, "big")
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def set_country_code(self, country_code:int):
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self.__data[24:28] = country_code.to_bytes(4, "big")
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def set_total_disk(self, total_disk:int):
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self.__data[28:32] = total_disk.to_bytes(4, "big")
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def set_long_file_name_support(self, long_file_name_support:int):
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self.__data[32:36] = long_file_name_support.to_bytes(4, "big")
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class ApploaderImg:
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__data = None
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def __init__(self, data:bytes): self.__data = data
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def data(self): return self.__data
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def len(self): return len(self.__data)
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def make_mut(self): self.__data = bytearray(self.__data)
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def version(self): return self.__data[:0x10].split(b"\x00")[0].decode("ascii")
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def entry_point(self): return int.from_bytes(self.__data[0x10:0x14], "big")
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def size(self): return int.from_bytes(self.__data[0x14:0x18], "big")
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def trailer_size(self): return int.from_bytes(self.__data[0x18:0x1c], "big")
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def set_version(self, version:int): self.__data[:0x10] = bytes(version, "ascii").ljust(0x10, b"\x00")
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def set_entry_point(self, entry_point:int): self.__data[0x10:0x14] = entry_point.to_bytes(4, "big")
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def set_size(self, size:int): self.__data[0x14:0x18] = size.to_bytes(4, "big")
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def set_trailer_size(self, trailer_size:int): self.__data[0x18:0x1c] = trailer_size.to_bytes(4, "big")
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class Dol:
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"Dol is used to find the dol size and group data adding meaning to hex values and allowing to get it's size."
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HEADER_LEN = 0x100
|
|
HEADER_SECTIONLENTABLE_OFFSET = 0x90
|
|
def get_dol_len(self, dolheader_data:bytes):
|
|
"""
|
|
Get total length using the sum of the 18 sections length and dol header length.
|
|
* input: dolheader_data = bytes
|
|
* return dol_len = int
|
|
"""
|
|
dol_len = Dol.HEADER_LEN
|
|
for i in range(18):
|
|
dol_len += int.from_bytes(dolheader_data[Dol.HEADER_SECTIONLENTABLE_OFFSET+i*4:Dol.HEADER_SECTIONLENTABLE_OFFSET+(i+1)*4], "big")
|
|
return dol_len
|
|
|
|
|
|
class Gcm:
|
|
"""
|
|
Gcm handle all operations needed by the command parser.
|
|
File format informations: https://sudonull.com/post/68549-Gamecube-file-system-device
|
|
"""
|
|
APPLOADER_HEADER_LEN = 0x20
|
|
APPLOADER_OFFSET = 0x2440
|
|
APPLOADERLEN_OFFSET = 0x2454
|
|
DVD_MAGIC = b"\xC2\x33\x9F\x3D"
|
|
__bootbin = None # Disk header
|
|
__bi2bin = None # Disk header Information
|
|
__apploaderimg = None
|
|
__hex_pattern = re.compile("^0x[0-9a-fA-F]+$")
|
|
def __save_conf(self, sys_path:Path):
|
|
"Read boot.bin and bi2.bin and save theirs conf in sys/system.conf."
|
|
|
|
config = ConfigParser(allow_no_value=True) # allow_no_value to allow adding comments
|
|
config.optionxform = str # makes options case sensitive
|
|
config.add_section("Default")
|
|
config.set("Default", "# Documentation available here: https://github.com/Virtual-World-RE/NeoGF/tree/main/gcmtool#system_conf")
|
|
config.set("Default", "boot.bin_section", "disabled")
|
|
config.set("Default", "bi2.bin_section", "disabled")
|
|
config.set("Default", "apploader.img_section", "disabled")
|
|
|
|
config.add_section("boot.bin")
|
|
config.set("boot.bin", "GameCode", self.__bootbin.game_code()) # 4 bytes ASCII
|
|
config.set("boot.bin", "MakerCode", self.__bootbin.maker_code()) # 2 bytes ASCII
|
|
config.set("boot.bin", "DiskNumber", str(self.__bootbin.disk_number())) # 0-98
|
|
config.set("boot.bin", "GameVersion", str(self.__bootbin.game_version())) # 0-99
|
|
config.set("boot.bin", "AudioStreaming", str(self.__bootbin.audio_streaming())) # 0 or 1 flag
|
|
config.set("boot.bin", "StreamBufferSize", str(self.__bootbin.stream_buffer_size())) # 0-15
|
|
config.set("boot.bin", "DVDMagic", "0x" + self.__bootbin.dvd_magic().hex())
|
|
config.set("boot.bin", "GameName", self.__bootbin.game_name()) # 64 bytes
|
|
config.set("boot.bin", "DolOffset", f"auto")
|
|
config.set("boot.bin", "FstOffset", f"auto")
|
|
config.set("boot.bin", "FstLen", f"auto")
|
|
config.set("boot.bin", "FstMaxLen", f"auto")
|
|
|
|
config.add_section("bi2.bin")
|
|
config.set("bi2.bin", "DebugMonitorSize", f"0x{self.__bi2bin.debug_monitor_size():x}")
|
|
config.set("bi2.bin", "SimulatedMemorySize", f"0x{self.__bi2bin.simulated_memory_size():x}")
|
|
config.set("bi2.bin", "ArgumentOffset", f"0x{self.__bi2bin.argument_offset():x}")
|
|
config.set("bi2.bin", "DebugFlag", str(self.__bi2bin.debug_flag()))
|
|
config.set("bi2.bin", "TrackLocation", f"0x{self.__bi2bin.track_location():x}")
|
|
config.set("bi2.bin", "TrackSize", f"0x{self.__bi2bin.track_size():x}")
|
|
config.set("bi2.bin", "CountryCode", str(self.__bi2bin.country_code())) # 0, 1, 2, 4
|
|
config.set("bi2.bin", "TotalDisk", str(self.__bi2bin.total_disk())) # 1-99
|
|
config.set("bi2.bin", "LongFileNameSupport", str(self.__bi2bin.long_file_name_support())) # 0, 1
|
|
|
|
config.add_section("apploader.img")
|
|
config.set("apploader.img", "Version", self.__apploaderimg.version())
|
|
config.set("apploader.img", "EntryPoint", f"0x{self.__apploaderimg.entry_point():x}")
|
|
config.set("apploader.img", "Size", f"0x{self.__apploaderimg.size():x}")
|
|
config.set("apploader.img", "TrailerSize", f"0x{self.__apploaderimg.trailer_size():x}")
|
|
|
|
with (sys_path / "system.conf").open("w") as conf_file:
|
|
config.write(conf_file)
|
|
def __load_conf(self, sys_path:Path):
|
|
"Patch boot.bin, bi2.bin and apploader.img with the conf in sys/system.conf if Default section status is enabled."
|
|
config = ConfigParser(allow_no_value=True) # allow_no_value to allow adding comments
|
|
config.optionxform = str # makes options case sensitive
|
|
config.read(sys_path / "system.conf")
|
|
|
|
if config["Default"]["boot.bin_section"].lower() not in ["enabled", "disabled"]:
|
|
raise InvalidConfValueError("Error - Invalid [Default][boot.bin_section]: must be enabled or disabled.")
|
|
if config["Default"]["bi2.bin_section"].lower() not in ["enabled", "disabled"]:
|
|
raise InvalidConfValueError("Error - Invalid [Default][bi2.bin_section]: must be enabled or disabled.")
|
|
if config["Default"]["apploader.img_section"].lower() not in ["enabled", "disabled"]:
|
|
raise InvalidConfValueError("Error - Invalid [Default][apploader.img_section]: must be enabled or disabled.")
|
|
|
|
def check_numeric_format(config:ConfigParser, conf_list:list):
|
|
for conf in conf_list:
|
|
if not config[conf[0]][conf[1]].isnumeric():
|
|
raise InvalidConfValueError(f"Error - Invalid [{conf[0]}][{conf[1]}]: must be numeric - 1234.")
|
|
def check_hex_format(config:ConfigParser, conf_list:list):
|
|
for conf in conf_list:
|
|
if conf[2] and config[conf[0]][conf[1]] == "auto":
|
|
continue
|
|
if not self.__hex_pattern.fullmatch(config[conf[0]][conf[1]]):
|
|
raise InvalidConfValueError(f"Error - Invalid [{conf[0]}][{conf[1]}]: must be hex - 0xabcdef.")
|
|
|
|
check_numeric_format(config, [
|
|
("boot.bin", "DiskNumber"),
|
|
("boot.bin", "GameVersion"),
|
|
("boot.bin", "StreamBufferSize"),
|
|
("bi2.bin", "DebugFlag"),
|
|
("bi2.bin", "TotalDisk")])
|
|
|
|
check_hex_format(config, [
|
|
("boot.bin", "DVDMagic", False),
|
|
("boot.bin", "DolOffset", True),
|
|
("boot.bin", "FstOffset", True),
|
|
("boot.bin", "FstLen", True),
|
|
("boot.bin", "FstMaxLen", True),
|
|
("bi2.bin", "DebugMonitorSize", False),
|
|
("bi2.bin", "SimulatedMemorySize", False),
|
|
("bi2.bin", "ArgumentOffset", False),
|
|
("bi2.bin", "TrackLocation", False),
|
|
("bi2.bin", "TrackSize", False),
|
|
("apploader.img", "EntryPoint", False),
|
|
("apploader.img", "Size", False),
|
|
("apploader.img", "TrailerSize", False)])
|
|
|
|
self.__bootbin.make_mut()
|
|
self.__bi2bin.make_mut()
|
|
self.__apploaderimg.make_mut()
|
|
|
|
if config["Default"]["boot.bin_section"].lower() == "enabled":
|
|
if len(config["boot.bin"]["GameCode"]) != 4:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][GameCode]: must be str with length = 4.")
|
|
self.__bootbin.set_game_code( config["boot.bin"]["GameCode"] )
|
|
|
|
if len(config["boot.bin"]["MakerCode"]) != 2:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][MakerCode]: must be str with length = 2.")
|
|
self.__bootbin.set_maker_code( config["boot.bin"]["MakerCode"] )
|
|
|
|
disk_number = int(config["boot.bin"]["DiskNumber"])
|
|
if disk_number > 98:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][DiskNumber]: must be int with value < 99.")
|
|
self.__bootbin.set_disk_number( disk_number )
|
|
|
|
game_version = int(config["boot.bin"]["GameVersion"])
|
|
if game_version > 99:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][GameVersion]: must be int with value < 100.")
|
|
self.__bootbin.set_game_version( game_version )
|
|
|
|
if config["boot.bin"]["AudioStreaming"] not in ["0", "1"]:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][AudioStreaming]: this flag must be 0 or 1.")
|
|
self.__bootbin.set_audio_streaming( int(config["boot.bin"]["AudioStreaming"]) )
|
|
|
|
stream_buffer_size = int(config["boot.bin"]["StreamBufferSize"])
|
|
if stream_buffer_size > 15:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][StreamBufferSize]: must be int with value between 0 and 15.")
|
|
self.__bootbin.set_stream_buffer_size( stream_buffer_size )
|
|
|
|
if len(config["boot.bin"]["DVDMagic"]) != 10:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][DVDMagic]: must be 8 hex digits begining with 0x.")
|
|
self.__bootbin.set_dvd_magic( int(config["boot.bin"]["DVDMagic"], 16) )
|
|
|
|
if len(config["boot.bin"]["GameName"]) > 64:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][GameName]: must be str with length < 64.")
|
|
self.__bootbin.set_game_name( config["boot.bin"]["GameName"] )
|
|
|
|
if config["boot.bin"]["DolOffset"] != "auto":
|
|
dol_offset = int(config["boot.bin"]["DolOffset"], 16)
|
|
if dol_offset > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][DolOffset]: must be auto or unsigned hex value with length < 5 bytes.")
|
|
self.__bootbin.set_dol_offset( dol_offset )
|
|
|
|
if config["boot.bin"]["FstOffset"] != "auto":
|
|
fst_offset = int(config["boot.bin"]["FstOffset"], 16)
|
|
if fst_offset > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][FstOffset]: must be auto or unsigned hex value with length < 5 bytes.")
|
|
self.__bootbin.set_fst_offset( fst_offset )
|
|
|
|
if config["boot.bin"]["FstLen"] != "auto":
|
|
fst_len = int(config["boot.bin"]["FstLen"], 16)
|
|
if fst_len > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][FstLen]: must be auto or unsigned hex value with length < 5 bytes.")
|
|
self.__bootbin.set_fst_len( fst_len )
|
|
|
|
if config["boot.bin"]["FstMaxLen"] != "auto":
|
|
fst_max_len = int(config["boot.bin"]["FstMaxLen"], 16)
|
|
if fst_max_len > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [boot.bin][FstMaxLen]: must be auto or unsigned hex value with length < 5 bytes.")
|
|
self.__bootbin.set_fst_max_len( fst_max_len )
|
|
|
|
if config["Default"]["bi2.bin_section"].lower() == "enabled":
|
|
debug_monitor_size = int(config["bi2.bin"]["DebugMonitorSize"], 16)
|
|
if debug_monitor_size > 0xffffffff or debug_monitor_size & 31:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][DebugMonitorSize]: must be hex value with length < 5 bytes and aligned to 32.")
|
|
self.__bi2bin.set_debug_monitor_size( debug_monitor_size )
|
|
|
|
simulated_memory_size = int(config["bi2.bin"]["SimulatedMemorySize"], 16)
|
|
if simulated_memory_size > 0xffffffff or simulated_memory_size & 31:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][SimulatedMemorySize]: must be hex value with length < 5 bytes and aligned to 32.")
|
|
self.__bi2bin.set_simulated_memory_size( simulated_memory_size )
|
|
|
|
argument_offset = int(config["bi2.bin"]["ArgumentOffset"], 16)
|
|
if argument_offset > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][ArgumentOffset]: must be hex value with length < 5 bytes.")
|
|
self.__bi2bin.set_argument_offset( argument_offset )
|
|
|
|
debug_flag = int(config["bi2.bin"]["DebugFlag"])
|
|
if debug_flag > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][DebugFlag]: must be hex value with length < 5 bytes.")
|
|
self.__bi2bin.set_debug_flag( debug_flag )
|
|
|
|
track_location = int(config["bi2.bin"]["TrackLocation"], 16)
|
|
if track_location > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][TrackLocation]: must be hex value with length < 5 bytes.")
|
|
self.__bi2bin.set_track_location( track_location )
|
|
|
|
track_size = int(config["bi2.bin"]["TrackSize"], 16)
|
|
if track_size > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][TrackSize]: must be hex value with length < 5 bytes.")
|
|
self.__bi2bin.set_track_size( track_size )
|
|
|
|
if config["bi2.bin"]["CountryCode"] not in ["0", "1", "2", "4"]:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][CountryCode]: must have 0, 1, 2 or 4 value.")
|
|
self.__bi2bin.set_country_code( int(config["bi2.bin"]["CountryCode"]) )
|
|
|
|
if int(config["bi2.bin"]["TotalDisk"]) > 99:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][TotalDisk]: must between 1 and 99.")
|
|
self.__bi2bin.set_total_disk( int(config["bi2.bin"]["TotalDisk"], 16) )
|
|
|
|
if config["bi2.bin"]["LongFileNameSupport"] not in ["0", "1"]:
|
|
raise InvalidConfValueError("Error - Invalid [bi2.bin][LongFileNameSupport]: must be 0 or 1.")
|
|
self.__bi2bin.set_long_file_name_support( int(config["bi2.bin"]["LongFileNameSupport"]) )
|
|
|
|
if config["Default"]["apploader.img_section"].lower() == "enabled":
|
|
version = config["apploader.img"]["Version"]
|
|
if len(version) > 10:
|
|
raise InvalidConfValueError("Error - Invalid [apploader.img][Version]: must be 16 byte ascii string.")
|
|
self.__apploaderimg.set_version( version )
|
|
|
|
entry_point = int(config["apploader.img"]["EntryPoint"], 16)
|
|
if entry_point > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [apploader.img][EntryPoint]: must be hex value with length < 5 bytes.")
|
|
self.__apploaderimg.set_entry_point( entry_point )
|
|
|
|
size = int(config["apploader.img"]["Size"], 16)
|
|
if size > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [apploader.img][Size]: must be hex value with length < 5 bytes.")
|
|
self.__apploaderimg.set_size( size )
|
|
|
|
trailer_size = int(config["apploader.img"]["TrailerSize"], 16)
|
|
if trailer_size > 0xffffffff:
|
|
raise InvalidConfValueError("Error - Invalid [apploader.img][TrailerSize]: must be hex value with length < 5 bytes.")
|
|
self.__apploaderimg.set_trailer_size( trailer_size )
|
|
|
|
(sys_path / "boot.bin").write_bytes(self.__bootbin.data())
|
|
(sys_path / "bi2.bin").write_bytes(self.__bi2bin.data())
|
|
(sys_path / "apploader.img").write_bytes(self.__apploaderimg.data())
|
|
def __get_min_file_offset(self, fstbin_data:bytes):
|
|
"Get the min file offset to check if there is an overflow."
|
|
min_offset = None
|
|
for i in range(2, int.from_bytes(fstbin_data[8:12], "big")):
|
|
if int.from_bytes(fstbin_data[i*12:i*12+1], "big") == FstTree.TYPE_FILE:
|
|
if min_offset is None:
|
|
min_offset = int.from_bytes(fstbin_data[i*12+4:i*12+8], "big")
|
|
continue
|
|
min_offset = min(min_offset, int.from_bytes(fstbin_data[i*12+4:i*12+8], "big"))
|
|
return min_offset
|
|
def unpack(self, iso_path:Path, folder_path:Path):
|
|
"""
|
|
Unpack takes an GCM/iso file and unpack it in a folder.
|
|
input: iso_path = Path
|
|
input: folder_path = Path
|
|
"""
|
|
with iso_path.open("rb") as iso_file:
|
|
self.__bootbin = BootBin(iso_file.read(BootBin.LEN))
|
|
if self.__bootbin.dvd_magic() != Gcm.DVD_MAGIC:
|
|
raise InvalidDVDMagicError("Error - Invalid DVD format - this tool is for ISO/GCM files.")
|
|
|
|
self.__bi2bin = Bi2Bin(iso_file.read(Bi2Bin.LEN))
|
|
|
|
iso_file.seek(Gcm.APPLOADERLEN_OFFSET)
|
|
size = int.from_bytes(iso_file.read(4), "big")
|
|
trailerSize = int.from_bytes(iso_file.read(4), "big")
|
|
|
|
apploader_size = Gcm.APPLOADER_HEADER_LEN + size + trailerSize
|
|
|
|
iso_file.seek(Gcm.APPLOADER_OFFSET)
|
|
self.__apploaderimg = ApploaderImg(iso_file.read(apploader_size))
|
|
|
|
fstbin_offset = self.__bootbin.fst_offset()
|
|
fstbin_len = self.__bootbin.fst_len()
|
|
iso_file.seek( fstbin_offset )
|
|
fstbin_data = iso_file.read( fstbin_len )
|
|
|
|
dol_offset = self.__bootbin.dol_offset()
|
|
iso_file.seek( dol_offset )
|
|
dol = Dol()
|
|
dolheader_data = iso_file.read(Dol.HEADER_LEN)
|
|
dol_len = dol.get_dol_len( dolheader_data )
|
|
bootdol_data = dolheader_data + iso_file.read( dol_len - Dol.HEADER_LEN )
|
|
|
|
if folder_path == Path("."):
|
|
folder_path = Path(f"{self.__bootbin.game_code()}-{self.__bootbin.disk_number():02}")
|
|
if folder_path.is_dir():
|
|
raise InvalidUnpackFolderError(f"Error - \"{folder_path}\" already exist. Remove this folder or use another name for the unpack folder.")
|
|
|
|
logging.info(f"unpacking \"{iso_path}\" in \"{folder_path}\"")
|
|
sys_path = folder_path / "sys"
|
|
sys_path.mkdir(parents=True)
|
|
|
|
logging.debug(f"{iso_path}(0x0:0x{BootBin.LEN:x}) -> {sys_path / 'boot.bin'}")
|
|
(sys_path / "boot.bin").write_bytes(self.__bootbin.data())
|
|
logging.debug(f"{iso_path}(0x440:0x{Gcm.APPLOADER_OFFSET:x}) -> {sys_path / 'bi2.bin'}")
|
|
(sys_path / "bi2.bin" ).write_bytes(self.__bi2bin.data())
|
|
logging.debug(f"{iso_path}(0x{Gcm.APPLOADER_OFFSET:x}:0x{Gcm.APPLOADER_OFFSET + apploader_size:x} -> {sys_path / 'apploader.img'}")
|
|
(sys_path / "apploader.img").write_bytes(self.__apploaderimg.data())
|
|
logging.debug(f"{iso_path}(0x{fstbin_offset:x}:0x{fstbin_offset + fstbin_len:x}) -> {sys_path / 'fst.bin'}")
|
|
(sys_path / "fst.bin").write_bytes(fstbin_data)
|
|
logging.debug(f"{iso_path}(0x{dol_offset:x}:0x{dol_offset + dol_len:x}) -> {sys_path / 'boot.dol'}")
|
|
(sys_path / "boot.dol").write_bytes(bootdol_data)
|
|
|
|
# Generate conf from sys files
|
|
self.__save_conf(sys_path)
|
|
|
|
root_path = folder_path / "root"
|
|
root_path.mkdir()
|
|
|
|
# And now we parse FST data to unpack all files in the GCM iso file
|
|
dir_id_path = {0: root_path}
|
|
currentdir_path = root_path
|
|
|
|
# root: id=0 so nextdir is the end
|
|
nextdir = int.from_bytes(fstbin_data[8:12], "big")
|
|
# offset of filenames block
|
|
base_names = nextdir * 12
|
|
# go to parent when id reach next dir
|
|
nextdir_arr = [ nextdir ]
|
|
|
|
for id in range(1, base_names // 12):
|
|
i = id * 12
|
|
file_type = int.from_bytes(fstbin_data[i:i+1], "big")
|
|
name = fstbin_data[base_names + int.from_bytes(fstbin_data[i+1:i+4], "big"):].split(b"\x00")[0].decode("utf-8")
|
|
|
|
while id == nextdir_arr[-1]:
|
|
currentdir_path = currentdir_path.parent
|
|
nextdir_arr.pop()
|
|
|
|
if file_type == FstTree.TYPE_DIR:
|
|
nextdir = int.from_bytes(fstbin_data[i+8:i+12], "big")
|
|
parentdir = int.from_bytes(fstbin_data[i+4:i+8], "big")
|
|
|
|
nextdir_arr.append( nextdir )
|
|
currentdir_path = dir_id_path[parentdir] / name
|
|
dir_id_path[id] = currentdir_path
|
|
currentdir_path.mkdir(exist_ok=True)
|
|
else:
|
|
fileoffset = int.from_bytes(fstbin_data[i+4:i+8], "big")
|
|
filesize = int.from_bytes(fstbin_data[i+8:i+12], "big")
|
|
|
|
iso_file.seek(fileoffset)
|
|
(currentdir_path / name).write_bytes( iso_file.read(filesize) )
|
|
|
|
logging.debug(f"{iso_path}(0x{fileoffset:x}:0x{fileoffset + filesize:x}) -> {currentdir_path / name}")
|
|
def pack(self, folder_path:Path, iso_path:Path = None, disable_ignore:bool = False):
|
|
"""
|
|
Pack takes a folder unpacked by the pack command and pack it in a GCM/iso file.
|
|
input: folder_path = Path
|
|
input: iso_path = Path
|
|
"""
|
|
if iso_path is None:
|
|
iso_path = folder_path.parent / Path(folder_path.name).with_suffix(".iso")
|
|
if iso_path.is_file():
|
|
raise InvalidPackIsoError(f"Error - {iso_path} already exist. Remove this file or use another GCM file name.")
|
|
|
|
try:
|
|
with iso_path.open("wb") as iso_file:
|
|
sys_path = folder_path / "sys"
|
|
|
|
self.__bootbin = BootBin((sys_path / "boot.bin").read_bytes())
|
|
self.__bi2bin = Bi2Bin((sys_path / "bi2.bin").read_bytes())
|
|
self.__apploaderimg = ApploaderImg((sys_path / "apploader.img").read_bytes())
|
|
|
|
# Patch boot.bin and bi2.bin if system.conf is enabled
|
|
self.__load_conf(sys_path)
|
|
|
|
logging.debug(f"{sys_path / 'boot.bin'} -> {iso_path}(0x0:0x{BootBin.LEN:x})")
|
|
iso_file.write(self.__bootbin.data())
|
|
logging.debug(f"{sys_path / 'bi2.bin'} -> {iso_path}(0x{BootBin.LEN:x}:0x{Gcm.APPLOADER_OFFSET:x})")
|
|
iso_file.write(self.__bi2bin.data())
|
|
|
|
apploader_end_offset = Gcm.APPLOADER_OFFSET + self.__apploaderimg.len()
|
|
logging.debug(f"{sys_path / 'apploader.img'} -> {iso_path}(0x{Gcm.APPLOADER_OFFSET:x}:0x{apploader_end_offset:x}")
|
|
iso_file.write(self.__apploaderimg.data())
|
|
|
|
fstbin_offset = self.__bootbin.fst_offset()
|
|
fstbin_len = self.__bootbin.fst_len()
|
|
fstbin_end_offset = fstbin_offset + fstbin_len
|
|
if (sys_path / "fst.bin").stat().st_size != fstbin_len:
|
|
raise InvalidFSTSizeError(f"Error - Invalid fst.bin size in boot.bin offset 0x{BootBin.FSTLEN_OFFSET:x}:0x{BootBin.FSTLEN_OFFSET+4:x}.")
|
|
logging.debug(f"{sys_path / 'fst.bin'} -> {iso_path}(0x{fstbin_offset:x}:0x{fstbin_offset + fstbin_len:x})")
|
|
iso_file.seek( fstbin_offset )
|
|
fstbin_data = (sys_path / "fst.bin").read_bytes()
|
|
iso_file.write( fstbin_data )
|
|
|
|
dol_offset = self.__bootbin.dol_offset()
|
|
dol_end_offset = dol_offset + (sys_path / 'boot.dol').stat().st_size
|
|
|
|
min_file_offset = self.__get_min_file_offset(fstbin_data)
|
|
|
|
# FST can be before the dol or after
|
|
# We control values to avoid Overflows
|
|
if not disable_ignore:
|
|
if not Gcm.APPLOADER_OFFSET < dol_offset < dol_end_offset <= fstbin_offset and not \
|
|
fstbin_offset < dol_offset < dol_end_offset <= min_file_offset:
|
|
raise DolSizeOverflowError("Error - The dol size has been increased and overflow on next file or on FST. To solve this check the sys/system.conf file if used or use --rebuild-fst.")
|
|
|
|
if not Gcm.APPLOADER_OFFSET < fstbin_offset < fstbin_end_offset <= dol_offset and not \
|
|
dol_end_offset <= fstbin_offset < fstbin_end_offset <= min_file_offset:
|
|
raise FstSizeOverflowError("Error - The FST size has been increased and overflow on next file or on FST. To solve this check the sys/system.conf file if used or use --rebuild-fst.")
|
|
|
|
if Gcm.APPLOADER_OFFSET < dol_offset < apploader_end_offset or \
|
|
Gcm.APPLOADER_OFFSET < fstbin_offset < apploader_end_offset:
|
|
raise ApploaderOverflowError("Error - The apploader size has been increased and overflow on dol or on FST. To solve this check the sys/system.conf file if used or use --rebuild-fst.")
|
|
|
|
logging.debug(f"{sys_path / 'boot.dol'} -> {iso_path}(0x{dol_offset:x}:0x{dol_end_offset:x})")
|
|
iso_file.seek( dol_offset )
|
|
iso_file.write( (sys_path / "boot.dol").read_bytes() )
|
|
|
|
# Now parse fst.bin for writing files in the iso
|
|
dir_id_path = {0: folder_path / "root"}
|
|
currentdir_path = folder_path / "root"
|
|
|
|
# root: id=0 so nextdir is the end
|
|
nextdir = int.from_bytes(fstbin_data[8:12], "big")
|
|
# offset of filenames block
|
|
base_names = nextdir * 12
|
|
# go to parent when id reach next dir
|
|
nextdir_arr = [ nextdir ]
|
|
|
|
# Check if there is new / removed files or dirs in the root folder
|
|
if nextdir - 1 != len(list(currentdir_path.glob("**/*"))):
|
|
raise InvalidRootFileFolderCountError(f"Error - Invalid file & folders count inside {currentdir_path}. Use --rebuild-fst to update the FST before packing.")
|
|
|
|
for id in range(1, base_names // 12):
|
|
i = id * 12
|
|
file_type = int.from_bytes(fstbin_data[i:i+1], "big")
|
|
name = fstbin_data[base_names + int.from_bytes(fstbin_data[i+1:i+4], "big"):].split(b"\x00")[0].decode("utf-8")
|
|
|
|
while id == nextdir_arr[-1]:
|
|
currentdir_path = currentdir_path.parent
|
|
nextdir_arr.pop()
|
|
|
|
if file_type == FstTree.TYPE_DIR:
|
|
nextdir = int.from_bytes(fstbin_data[i+8:i+12], "big")
|
|
parentdir = int.from_bytes(fstbin_data[i+4:i+8], "big")
|
|
|
|
nextdir_arr.append( nextdir )
|
|
currentdir_path = dir_id_path[parentdir] / name
|
|
dir_id_path[id] = currentdir_path
|
|
if not currentdir_path.is_dir():
|
|
raise FSTDirNotFoundError(f"Error - FST dir {currentdir_path} not found in the root directory. "
|
|
"The dir has been removed or renamed. Use --rebuild-fst to update the FST and avoid this error."
|
|
"Warning: DVD SDK use dirnames to load files from the GCM/iso.")
|
|
else:
|
|
if not (currentdir_path / name).is_file():
|
|
raise FSTFileNotFoundError(f"Error - FST file {currentdir_path / name} not found in the root directory. "
|
|
"The file has been removed or renamed. Use --rebuild-fst to update the FST and avoid this error."
|
|
"Warning: DVD SDK use filenames to load files from the GCM/iso.")
|
|
|
|
file_offset = int.from_bytes(fstbin_data[i+4:i+8], "big")
|
|
file_len = int.from_bytes(fstbin_data[i+8:i+12], "big")
|
|
|
|
if (currentdir_path / name).stat().st_size != file_len:
|
|
raise InvalidFSTFileSizeError(f"Error - Invalid file size: {currentdir_path / name} - use --rebuild-fst before packing files in the iso.")
|
|
logging.debug(f"{currentdir_path / name} -> {iso_path}(0x{file_offset:x}:0x{file_offset + file_len:x})")
|
|
iso_file.seek(file_offset)
|
|
iso_file.write( (currentdir_path / name).read_bytes() )
|
|
except (InvalidFSTSizeError, DolSizeOverflowError, InvalidRootFileFolderCountError, InvalidFSTFileSizeError, \
|
|
FSTDirNotFoundError, FSTFileNotFoundError, InvalidConfValueError, FstSizeOverflowError, ApploaderOverflowError):
|
|
iso_path.unlink()
|
|
raise
|
|
def rebuild_fst(self, folder_path:Path, align:int):
|
|
"""
|
|
Rebuild FST generate a new file system by using all files in the root folder
|
|
it patch boot.bin caracteristics, apploader.img and also file system changes.
|
|
Game dol use FST filenames to find files so be carrefull when changing the
|
|
root filesystem. Align is 0x8000 for APDCM.
|
|
input: folder_path = Path
|
|
input: align = int
|
|
"""
|
|
root_path = folder_path / "root"
|
|
sys_path = folder_path / "sys"
|
|
|
|
dol_offset = align_top(Gcm.APPLOADER_OFFSET + (sys_path / "apploader.img").stat().st_size, align)
|
|
logging.info(f"Patching {Path('sys/boot.bin')} offset 0x{BootBin.DOLOFFSET_OFFSET:x} with new dol offset (0x{dol_offset:x})")
|
|
self.__bootbin = BootBin(bytearray((sys_path / "boot.bin").read_bytes()))
|
|
self.__bootbin.set_dol_offset(dol_offset)
|
|
|
|
fstbin_offset = align_top(dol_offset + (sys_path / "boot.dol").stat().st_size, align)
|
|
logging.info(f"Patching {Path('sys/boot.bin')} offset 0x{BootBin.FSTOFFSET_OFFSET:x} with new FST offset (0x{fstbin_offset:x})")
|
|
self.__bootbin.set_fst_offset(fstbin_offset)
|
|
|
|
fst_tree = FstTree(root_path, fstbin_offset, align=align)
|
|
|
|
# Sorting paths approach original fst sort, but in original fst specials chars are after and not before chars
|
|
path_list = sorted([path for path in root_path.glob('**/*')], key=lambda s:Path(str(s).upper()))
|
|
for path in path_list:
|
|
fst_tree.add_node_by_path(path)
|
|
logging.debug(fst_tree)
|
|
|
|
fst_path = sys_path / "fst.bin"
|
|
|
|
logging.info(f"Writing fst in {Path('sys/fst.bin')}")
|
|
fst_path.write_bytes( fst_tree.generate_fst() )
|
|
|
|
fstbin_len = fst_path.stat().st_size
|
|
logging.info(f"Patching {Path('sys/boot.bin')} offset 0x{BootBin.FSTLEN_OFFSET:x} with new FST size (0x{fstbin_len:x})")
|
|
self.__bootbin.set_fst_len(fstbin_len)
|
|
logging.info(f"Patching {Path('sys/boot.bin')} offset 0x{BootBin.FSTMAXLEN_OFFSET:x} with new FST max size (0x{fstbin_len:x})")
|
|
self.__bootbin.set_fst_max_len(fstbin_len)
|
|
|
|
(sys_path / "boot.bin").write_bytes(self.__bootbin.data())
|
|
def __get_sys_from_folder(self, folder_path:Path):
|
|
"""
|
|
Load system files from an unpacked GCM/iso folder and returns informations for the stats command.
|
|
input: folder_path = Path
|
|
return (dol_len:int, fstbin_data:bytes)
|
|
load __bootbin, __bi2bin, __apploaderimg
|
|
"""
|
|
sys_path = folder_path / "sys"
|
|
self.__bootbin = BootBin((sys_path / "boot.bin").read_bytes())
|
|
self.__bi2bin = Bi2Bin((sys_path / "bi2.bin").read_bytes())
|
|
self.__apploaderimg = ApploaderImg((sys_path / "apploader.img").read_bytes())
|
|
|
|
dol_len = (sys_path / "boot.dol").stat().st_size
|
|
fstbin_data = (sys_path / "fst.bin").read_bytes()
|
|
return (dol_len, fstbin_data)
|
|
def __get_sys_from_file(self, file_path:Path):
|
|
"""
|
|
Load system files from a GCM/iso file and returns informations for the stats command.
|
|
input: folder_path = Path
|
|
return (dol_len:int, fstbin_data:bytes)
|
|
load __bootbin, __bi2bin, __apploaderimg
|
|
"""
|
|
dol_len = None
|
|
fstbin_data = None
|
|
with file_path.open("rb") as iso_file:
|
|
self.__bootbin = BootBin(iso_file.read(BootBin.LEN))
|
|
self.__bi2bin = Bi2Bin(iso_file.read(Bi2Bin.LEN))
|
|
|
|
iso_file.seek(Gcm.APPLOADERLEN_OFFSET)
|
|
apploader_size = Gcm.APPLOADER_HEADER_LEN + int.from_bytes(iso_file.read(4), "big") + int.from_bytes(iso_file.read(4), "big")
|
|
iso_file.seek(Gcm.APPLOADER_OFFSET)
|
|
self.__apploaderimg = ApploaderImg(iso_file.read(apploader_size))
|
|
|
|
dol = Dol()
|
|
iso_file.seek( self.__bootbin.dol_offset() )
|
|
dol_len = dol.get_dol_len( iso_file.read(Dol.HEADER_LEN) )
|
|
iso_file.seek( self.__bootbin.fst_offset() )
|
|
fstbin_data = iso_file.read(self.__bootbin.fst_len())
|
|
return (dol_len, fstbin_data)
|
|
def stats(self, path:Path, align:int = 4):
|
|
"""
|
|
Print SYS files informations, global memory mapping, empty spaces inside the GCM/iso
|
|
input:
|
|
* path = Path (folder or iso/GCM file)
|
|
* align = int
|
|
"""
|
|
(dol_len, fstbin_data) = self.__get_sys_from_folder(path) if path.is_dir() else self.__get_sys_from_file(path)
|
|
|
|
global_stats = f"# Stats for \"{path}\":\n\n" + \
|
|
"[boot.bin]\n" + \
|
|
f"GameCode = {self.__bootbin.game_code()}\n" + \
|
|
f"MakerCode = {self.__bootbin.maker_code()}\n" + \
|
|
f"DiskNumber = {self.__bootbin.disk_number()}\n" + \
|
|
f"GameVersion = {self.__bootbin.game_version()}\n" + \
|
|
f"AudioStreaming = {self.__bootbin.audio_streaming()}\n" + \
|
|
f"StreamBufferSize = {self.__bootbin.stream_buffer_size()}\n" + \
|
|
f"DVDMagic = 0x{self.__bootbin.dvd_magic().hex()}\n" + \
|
|
f"GameName = {self.__bootbin.game_name()}\n" + \
|
|
f"DolOffset = 0x{self.__bootbin.dol_offset():x}\n" + \
|
|
f"FstOffset = 0x{self.__bootbin.fst_offset():x}\n" + \
|
|
f"FstLen = 0x{self.__bootbin.fst_len():x}\n" + \
|
|
f"FstMaxLen = 0x{self.__bootbin.fst_max_len():x}\n\n" + \
|
|
"[bi2.bin]\n" + \
|
|
f"DebugMonitorSize = 0x{self.__bi2bin.debug_monitor_size():x}\n" + \
|
|
f"SimulatedMemorySize = 0x{self.__bi2bin.simulated_memory_size():x}\n" + \
|
|
f"ArgumentOffset = 0x{self.__bi2bin.argument_offset():x}\n" + \
|
|
f"DebugFlag = {self.__bi2bin.debug_flag()}\n" + \
|
|
f"TrackLocation = 0x{self.__bi2bin.track_location():x}\n" + \
|
|
f"TrackSize = 0x{self.__bi2bin.track_size():x}\n" + \
|
|
f"CountryCode = {self.__bi2bin.country_code()}\n" + \
|
|
f"TotalDisk = {self.__bi2bin.total_disk()}\n" + \
|
|
f"LongFileNameSupport = {self.__bi2bin.long_file_name_support()}\n\n" + \
|
|
"[apploader.img]\n" + \
|
|
f"Version = {self.__apploaderimg.version()}\n" + \
|
|
f"EntryPoint = 0x{self.__apploaderimg.entry_point():x}\n" + \
|
|
f"Size = 0x{self.__apploaderimg.size():x}\n" + \
|
|
f"TrailerSize = 0x{self.__apploaderimg.trailer_size():x}\n"
|
|
|
|
print(global_stats)
|
|
|
|
class MemoryObject:
|
|
def __init__(self, name:str, beg_offset:int, length:int):
|
|
self.name = name
|
|
self.beg_offset = beg_offset
|
|
self.length = length
|
|
self.end_offset = beg_offset + length
|
|
def __str__(self):
|
|
return f"| {self.beg_offset:08x} | {self.end_offset:08x} | {self.length:08x} | {self.name}"
|
|
|
|
mem_obj_list = [
|
|
MemoryObject("boot.bin", 0, BootBin.LEN),
|
|
MemoryObject("bi2.bin", 0x440, Bi2Bin.LEN),
|
|
MemoryObject("apploader.img", Gcm.APPLOADER_OFFSET, self.__apploaderimg.len()),
|
|
MemoryObject("fst.bin", self.__bootbin.fst_offset(), self.__bootbin.fst_len()),
|
|
MemoryObject("boot.dol", self.__bootbin.dol_offset(), dol_len)]
|
|
|
|
dir_id_path = {0: Path(".")}
|
|
currentdir_path = Path(".")
|
|
|
|
# root: id=0 so nextdir is the end
|
|
nextdir = int.from_bytes(fstbin_data[8:12], "big")
|
|
# offset of filenames block
|
|
base_names = nextdir * 12
|
|
# go to parent when id reach next dir
|
|
nextdir_arr = [ nextdir ]
|
|
|
|
for id in range(1, base_names // 12):
|
|
i = id * 12
|
|
file_type = int.from_bytes(fstbin_data[i:i+1], "big")
|
|
name = fstbin_data[base_names + int.from_bytes(fstbin_data[i+1:i+4], "big"):].split(b"\x00")[0].decode("utf-8")
|
|
|
|
while id == nextdir_arr[-1]:
|
|
currentdir_path = currentdir_path.parent
|
|
nextdir_arr.pop()
|
|
|
|
if file_type == FstTree.TYPE_DIR:
|
|
nextdir = int.from_bytes(fstbin_data[i+8:i+12], "big")
|
|
parentdir = int.from_bytes(fstbin_data[i+4:i+8], "big")
|
|
|
|
nextdir_arr.append( nextdir )
|
|
currentdir_path = dir_id_path[parentdir] / name
|
|
dir_id_path[id] = currentdir_path
|
|
else:
|
|
fileoffset = int.from_bytes(fstbin_data[i+4:i+8], "big")
|
|
filesize = int.from_bytes(fstbin_data[i+8:i+12], "big")
|
|
mem_obj_list.append( MemoryObject(str(currentdir_path / name), fileoffset, filesize) )
|
|
|
|
mem_obj_list.sort(key=lambda x: x.beg_offset)
|
|
|
|
empty_space_list = []
|
|
collision_list = []
|
|
last_mem_obj = mem_obj_list[2]
|
|
for mem_obj in mem_obj_list[3:]:
|
|
last_aligned = align_top(last_mem_obj.end_offset, align)
|
|
if last_aligned < mem_obj.beg_offset:
|
|
empty_space_list.append( MemoryObject("", last_aligned, mem_obj.beg_offset - last_aligned) )
|
|
elif last_aligned > mem_obj.beg_offset:
|
|
collision_list += [last_mem_obj, mem_obj]
|
|
last_mem_obj = mem_obj
|
|
|
|
self.__print("Global memory mapping:", mem_obj_list)
|
|
if empty_space_list:
|
|
self.__print(f"Empty spaces (align={align}):", empty_space_list)
|
|
if collision_list:
|
|
self.__print(f"Collisions (align={align}):", collision_list)
|
|
def __print(self, title:str, mem_obj_list):
|
|
"""
|
|
Print a table with a title.
|
|
* input: title = str
|
|
* input: mem_obj_list = [MemoryObject, ...]
|
|
"""
|
|
full_title = "#"*70+f"\n# {title}\n"+"#"*70+"\n| b offset | e offset | length | Name\n|"+"-"*69+"\n"
|
|
print(full_title + "\n".join([str(mem_obj) for mem_obj in mem_obj_list]))
|
|
|
|
|
|
def pack(p_input:Path, p_output:Path, disable_ignore):
|
|
logging.info("### Pack in new GCM iso")
|
|
if(p_output == Path(".")):
|
|
p_output = Path(p_input.with_suffix(".iso"))
|
|
logging.info(f"packing folder \"{p_input}\" in \"{p_output}\"")
|
|
gcm.pack(p_input, p_output, disable_ignore)
|
|
|
|
|
|
def unpack(p_input:Path, p_output:Path):
|
|
logging.info("### Unpack GCM iso in new folder")
|
|
gcm.unpack(p_input, p_output)
|
|
|
|
|
|
def rebuild_fst(p_input:Path, align):
|
|
logging.info("### Rebuilding FST and patching boot.bin")
|
|
if args.align < 1:
|
|
raise BadAlignError("Error - Align must be > 0.")
|
|
logging.info(f"Using alignment: {args.align}")
|
|
gcm.rebuild_fst(p_input, align)
|
|
|
|
|
|
def get_argparser():
|
|
import argparse
|
|
parser = argparse.ArgumentParser(description='ISO/GCM packer & unpacker - [GameCube] v' + __version__)
|
|
parser.add_argument('--version', action='version', version='%(prog)s ' + __version__)
|
|
parser.add_argument('-v', '--verbose', action='store_true', help='verbose mode')
|
|
parser.add_argument('-a', '--align', type=int, help='-a=10: alignment of files in the GCM ISO (default value is 4)', default=4)
|
|
parser.add_argument('-di', '--disable-ignore', action='store_true', help='-di: disable dol collisions verification when packing files sharing the same place in the GCM.')
|
|
parser.add_argument('input_path', metavar='INPUT', help='')
|
|
parser.add_argument('output_path', metavar='OUTPUT', help='', nargs='?', default="")
|
|
|
|
group = parser.add_mutually_exclusive_group(required=True)
|
|
group.add_argument('-p', '--pack', action='store_true', help="-p source_folder (dest_file.iso): Pack source_folder in new file source_folder.iso or dest_file.iso if specified.")
|
|
group.add_argument('-u', '--unpack', action='store_true', help="-u source_iso.iso (dest_folder): Unpack the GCM/ISO in new folder source_iso or dest_folder if specified.")
|
|
group.add_argument('-s', '--stats', action='store_true', help="-s source_iso.iso or source_folder (-a 4): Get stats about GCM, FST, memory, lengths and offsets.")
|
|
group.add_argument('-r', '--rebuild-fst', action='store_true', help="-r game_folder (-a 4): Rebuild the game_folder/sys/fst.bin using files in game_folder/root. For ADPCM (...) use 0x8000 align.")
|
|
group.add_argument('-ur', '--unpack-rebuild-fst', action='store_true', help="-ur source_iso.iso (dest_folder) (-a 4): Unpack and rebuild the FST.")
|
|
group.add_argument('-rp', '--rebuild-fst-pack', action='store_true', help="-rp source_folder (dest_file.iso) (-a 4): Rebuild the FST and pack.")
|
|
return parser
|
|
|
|
|
|
if __name__ == '__main__':
|
|
logging.basicConfig(format='%(levelname)s:%(message)s', level=logging.INFO)
|
|
args = get_argparser().parse_args()
|
|
|
|
p_input = Path(args.input_path)
|
|
p_output = Path(args.output_path)
|
|
|
|
gcm = Gcm()
|
|
if args.verbose:
|
|
logging.getLogger().setLevel(logging.DEBUG)
|
|
|
|
if args.pack:
|
|
pack(p_input, p_output, args.disable_ignore)
|
|
elif args.unpack:
|
|
unpack(p_input, p_output)
|
|
elif args.stats:
|
|
gcm.stats(p_input)
|
|
elif args.rebuild_fst:
|
|
rebuild_fst(p_input, args.align)
|
|
elif args.rebuild_fst_pack:
|
|
rebuild_fst(p_input, args.align)
|
|
pack(p_input, p_output, args.disable_ignore)
|
|
elif args.unpack_rebuild_fst:
|
|
unpack(p_input, p_output)
|
|
rebuild_fst(p_output, args.align)
|