#!/usr/bin/env python3 from pathlib import Path import logging __version__ = "0.0.8" __author__ = "rigodron, algoflash, GGLinnk" __license__ = "MIT" __status__ = "developpement" def align_offset(offset:int, align:int): if offset % align != 0: offset += align - (offset % align) return offset class Fst: TYPE_FILE = 0 TYPE_DIR = 1 class Node: __id = None __name = None __name_offset = None def __init__(self, name:str): self.__name = name def id(self): return self.__id def name(self): return self.__name def name_offset(self): return self.__name_offset def set_id(self, id:int): self.__id = id def set_name_offset(self, name_offset:int): self.__name_offset = name_offset class File(Node): __type = Fst.TYPE_FILE __size = None __offset = None def __init__(self, name:str, size:int): super().__init__(name) self.__size = size def __str__(self): return f"{self.id()};{self.name()};{self.size()};{self.offset()};{self.name_offset()}" def type(self): return self.__type def size(self): return self.__size def offset(self): return self.__offset def set_offset(self, offset:int): self.__offset = offset def format(self): return self.type().to_bytes(1, "big") + self.name_offset().to_bytes(3, "big") + self.offset().to_bytes(4, "big") + self.size().to_bytes(4, "big") class Folder(Node): __type = Fst.TYPE_DIR __parent = None __next_dir = None __childs = None def __init__(self, name:str, parent:Node): super().__init__(name) self.__parent = parent self.__childs = [] def __str__(self): return f"{self.id()};{self.name()};{self.next_dir()};{self.name_offset()}" def type(self): return self.__type def parent(self): return self.__parent def next_dir(self): return self.__next_dir def childs(self): return self.__childs def set_next_dir(self, next_dir): self.__next_dir = next_dir # Search child by name an return existing if found or new if not existing def add_child(self, node:Node): for child in self.__childs: if node.name() == child.name(): return child self.__childs.append(node) return node def format(self): return self.type().to_bytes(1, "big") + self.name_offset().to_bytes(3, "big") + self.parent().id().to_bytes(4, "big") + self.next_dir().to_bytes(4, "big") class FstTree(Fst): __root_path_length = None __root_node = None __current_id = 0 __current_file_offset = None __align = None __fst_block = None __name_block = None __nameblock_length = None # Used to find min file_offset when fst is at the end of the iso beginning def __init__(self, root_path:Path, fst_offset:int, align:int = 4): self.__root_path_length = len(root_path.parts) self.__root_node = Folder(root_path.name, None) self.__align = align self.__name_block = b"" self.__fst_block = b"" self.__nameblock_length = 0 self.__current_file_offset = fst_offset def __str__(self): return self.__to_str(self.__root_node) def __to_str(self, node:Node, depth=0): result = (depth * " ") + str(node) +"\n" if node.type() == FstTree.TYPE_DIR: for child in node.childs(): result += self.__to_str(child, depth+1) return result # Needed to know where we can begin to write files def __get_fst_length(self): self.__generate_nameblock_length() return align_offset(self.__count_childs(self.__root_node)*12 + 12 + self.__nameblock_length, self.__align) def __generate_nameblock_length(self, node:Node = None): if node == None: node = self.__root_node else: self.__nameblock_length += len(node.name()) + 1 if node.type() == FstTree.TYPE_DIR: for child in node.childs(): self.__generate_nameblock_length(child) def __prepare(self, node:Node = None): name_offset = 0 if node == None: node = self.__root_node else: name_offset = len(self.__name_block) self.__name_block += node.name().encode("utf-8")+b"\x00" node.set_name_offset(name_offset) node.set_id(self.__current_id) self.__current_id += 1 if node.type() == FstTree.TYPE_DIR: node.set_next_dir(self.__current_id + self.__count_childs(node)) if node == self.__root_node: self.__fst_block = b"\x01\x00\x00\x00\x00\x00\x00\x00" + node.next_dir().to_bytes(4, "big") else: self.__fst_block += node.format() for child in node.childs(): self.__prepare(child) else: node.set_offset(self.__current_file_offset) self.__fst_block += node.format() self.__current_file_offset = align_offset(self.__current_file_offset + node.size(), self.__align) def __count_childs(self, node:Folder): count = 0 for child in node.childs(): if child.type() == FstTree.TYPE_DIR: count += self.__count_childs(child) return count + len(node.childs()) def add_node_by_path(self, node_path:Path): parent = self.__root_node node = None for i in range(self.__root_path_length, len(node_path.parts)-1): node = Folder(node_path.parts[i], parent) parent = parent.add_child(node) if node_path.is_file(): node = File(node_path.name, node_path.stat().st_size) else: node = Folder(node_path.name, parent) parent.add_child(node) def get_fst(self): self.__current_file_offset += self.__get_fst_length() self.__prepare() return self.__fst_block + self.__name_block class BootBin: LEN = 0x440 DOLOFFSET_OFFSET = 0x420 FSTOFFSET_OFFSET = 0x424 FSTLEN_OFFSET = 0x428 MAXFSTLEN_OFFSET = 0x42c __data = None def __init__(self, data:bytes): self.__data = bytearray(data) def data(self): return self.__data def dvd_magic(self): return self.__data[0x1c:0x20] def fstbin_offset(self): return int.from_bytes(self.__data[BootBin.FSTOFFSET_OFFSET:BootBin.FSTOFFSET_OFFSET+4],"big", signed=False) def fstbin_len(self): return int.from_bytes(self.__data[BootBin.FSTLEN_OFFSET:BootBin.FSTLEN_OFFSET+4],"big", signed=False) def dol_offset(self): return int.from_bytes(self.__data[BootBin.DOLOFFSET_OFFSET:BootBin.DOLOFFSET_OFFSET+4],"big", signed=False) def game_code(self): return self.__data[:4].decode('utf-8') def disc_number(self): return int.from_bytes(self.__data[6:7], 'big', signed=False) def set_dol_offset(self, offset:int): self.__data[BootBin.DOLOFFSET_OFFSET:BootBin.DOLOFFSET_OFFSET+4] = offset.to_bytes(4, "big") def set_fst_offset(self, offset:int): self.__data[BootBin.FSTOFFSET_OFFSET:BootBin.FSTOFFSET_OFFSET+4] = offset.to_bytes(4, "big") def set_fst_len(self, size:int): self.__data[BootBin.FSTLEN_OFFSET:BootBin.FSTLEN_OFFSET+4] = size.to_bytes(4, "big") def set_max_fst_len(self, size:int): self.__data[BootBin.MAXFSTLEN_OFFSET:BootBin.MAXFSTLEN_OFFSET+4] = size.to_bytes(4, "big") class Dol: HEADER_LEN = 0x100 HEADER_SECTIONLENTABLE_OFFSET = 0x90 # Get total length using the sum of the 18 sections length and dol header length def get_dol_len(self, dolheader_data:bytes): dol_len = Dol.HEADER_LEN for i in range(18): dol_len += int.from_bytes(dolheader_data[Dol.HEADER_SECTIONLENTABLE_OFFSET+i*4:Dol.HEADER_SECTIONLENTABLE_OFFSET+(i+1)*4], "big", signed=False) return dol_len # https://sudonull.com/post/68549-Gamecube-file-system-device class Gcm: BI2BIN_LEN = 0x2000 APPLOADER_HEADER_LEN = 0x20 APPLOADER_OFFSET = 0x2440 APPLOADERSIZE_OFFSET = 0x2454 DVD_MAGIC = b"\xC2\x33\x9F\x3D" def unpack(self, iso_path:Path, folder_path:Path): with iso_path.open("rb") as iso_file: bootbin = BootBin(iso_file.read(BootBin.LEN)) if bootbin.dvd_magic() != Gcm.DVD_MAGIC: raise Exception("Invalid DVD format - this tool is for ISO/GCM files") bi2bin_data = iso_file.read(Gcm.BI2BIN_LEN) iso_file.seek(Gcm.APPLOADERSIZE_OFFSET) size = int.from_bytes(iso_file.read(4), "big", signed=False) trailerSize = int.from_bytes(iso_file.read(4), "big", signed=False) apploader_size = Gcm.APPLOADER_HEADER_LEN + size + trailerSize iso_file.seek(Gcm.APPLOADER_OFFSET) apploaderimg_data = iso_file.read(apploader_size) fstbin_offset = bootbin.fstbin_offset() fstbin_len = bootbin.fstbin_len() iso_file.seek( fstbin_offset ) fstbin_data = iso_file.read( fstbin_len ) dol_offset = bootbin.dol_offset() iso_file.seek( dol_offset ) dol = Dol() dolheader_data = iso_file.read(Dol.HEADER_LEN) dol_len = dol.get_dol_len( dolheader_data ) bootdol_data = dolheader_data + iso_file.read( dol_len - Dol.HEADER_LEN ) if folder_path != Path("."): base_path = folder_path else: base_path = Path(f"{bootbin.game_code()}-{bootbin.disc_number():02}") logging.info(f"unpacking {iso_path} in {base_path}") sys_path = base_path / "sys" sys_path.mkdir(parents=True, exist_ok=True) with (sys_path / "boot.bin").open("wb") as bootbin_file, \ (sys_path / "bi2.bin" ).open("wb") as bi2bin_file, \ (sys_path / "fst.bin").open("wb") as fstbin_file, \ (sys_path / "apploader.img").open("wb") as apploaderimg_file,\ (sys_path / "boot.dol").open("wb") as bootdol_file: logging.debug(f"{iso_path}(0x0:0x{BootBin.LEN:x}) -> {sys_path / 'boot.bin'}") bootbin_file.write(bootbin.data()) logging.debug(f"{iso_path}(0x440:0x{Gcm.APPLOADER_OFFSET:x}) -> {sys_path / 'bi2.bin'}") bi2bin_file.write(bi2bin_data) logging.debug(f"{iso_path}(0x{Gcm.APPLOADER_OFFSET:x}:0x{Gcm.APPLOADER_OFFSET + apploader_size:x} -> {sys_path / 'apploader.img'}") apploaderimg_file.write(apploaderimg_data) logging.debug(f"{iso_path}(0x{fstbin_offset:x}:0x{fstbin_offset + fstbin_len:x}) -> {sys_path / 'fst.bin'}") fstbin_file.write(fstbin_data) logging.debug(f"{iso_path}(0x{dol_offset:x}:0x{dol_offset + dol_len:x}) -> {sys_path / 'boot.dol'}") bootdol_file.write(bootdol_data) root_path = base_path / "root" root_path.mkdir(exist_ok=True) # And now we parse FST data to unpack all files in the GCM iso file dir_id_path = {0: root_path} currentdir_path = root_path # root: id=0 so nextdir is the end nextdir = int.from_bytes(fstbin_data[8:12], "big", signed=False) # offset of filenames block base_names = nextdir * 12 # go to parent when id reach next dir nextdir_arr = [ nextdir ] for id in range(1, base_names // 12): i = id * 12 file_type = int.from_bytes(fstbin_data[i:i+1], "big", signed=False) name = fstbin_data[base_names + int.from_bytes(fstbin_data[i+1:i+4], "big", signed=False):].split(b"\x00")[0].decode("utf-8") while id == nextdir_arr[-1]: currentdir_path = currentdir_path.parent nextdir_arr.pop() if file_type == FstTree.TYPE_DIR: nextdir = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False) parentdir = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False) nextdir_arr.append( nextdir ) currentdir_path = dir_id_path[parentdir] / name dir_id_path[id] = currentdir_path currentdir_path.mkdir(exist_ok=True) else: fileoffset = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False) filesize = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False) with (currentdir_path / name).open("wb") as new_file: iso_file.seek(fileoffset) new_file.write( iso_file.read(filesize) ) logging.debug(f"{iso_path}(0x{fileoffset:x}:0x{fileoffset + filesize:x}) -> {currentdir_path / name}") def pack(self, folder_path:Path, iso_path:Path = None): if iso_path == None: iso_path = folder_path.parent / Path(folder_path.name).with_suffix(".iso") with iso_path.open("wb") as iso_file, \ (folder_path / "sys" / "boot.bin").open("rb") as bootbin_file, \ (folder_path / "sys" / "bi2.bin" ).open("rb") as bi2bin_file, \ (folder_path / "sys" / "fst.bin").open("rb") as fstbin_file, \ (folder_path / "sys" / "apploader.img").open("rb") as apploaderimg_file,\ (folder_path / "sys" / "boot.dol").open("rb") as bootdol_file : logging.debug(f"{folder_path / 'sys' / 'boot.bin'} -> {iso_path}(0x0:0x{BootBin.LEN:x})") logging.debug(f"{folder_path / 'sys' / 'bi2.bin'} -> {iso_path}(0x{BootBin.LEN:x}:0x{Gcm.APPLOADER_OFFSET:x})") logging.debug(f"{folder_path / 'sys' / 'apploader.img'} -> {iso_path}(0x{Gcm.APPLOADER_OFFSET:x}:0x{Gcm.APPLOADER_OFFSET + (folder_path / 'sys' / 'apploader.img').stat().st_size:x}") bootbin = BootBin(bootbin_file.read()) iso_file.write(bootbin.data()) iso_file.write(bi2bin_file.read()) iso_file.write(apploaderimg_file.read()) fstbin_offset = bootbin.fstbin_offset() fstbin_len = bootbin.fstbin_len() if (folder_path / "sys" / "fst.bin").stat().st_size != fstbin_len: raise Exception("Invalid fst.bin size in boot.bin offset 0x{BootBin.FSTLEN_OFFSET:x}:0x{BootBin.FSTLEN_OFFSET+4:x}!") logging.debug(f"{folder_path / 'sys' / 'fst.bin'} -> {iso_path}(0x{fstbin_offset:x}:0x{fstbin_offset + fstbin_len:x})") iso_file.seek( fstbin_offset ) fstbin_data = fstbin_file.read() iso_file.write( fstbin_data ) dol_offset = bootbin.dol_offset() logging.debug(f"{folder_path / 'sys' / 'boot.dol'} -> {iso_path}(0x{dol_offset:x}:0x{dol_offset + (folder_path / 'sys' / 'boot.dol').stat().st_size:x})") iso_file.seek( dol_offset ) iso_file.write( bootdol_file.read() ) # Now parse fst.bin for writing files in the iso dir_id_path = {0: folder_path / "root"} currentdir_path = folder_path / "root" # root: id=0 so nextdir is the end nextdir = int.from_bytes(fstbin_data[8:12], "big", signed=False) # offset of filenames block base_names = nextdir * 12 # go to parent when id reach next dir nextdir_arr = [ nextdir ] for id in range(1, base_names // 12): i = id * 12 file_type = int.from_bytes(fstbin_data[i:i+1], "big", signed=False) name = fstbin_data[base_names + int.from_bytes(fstbin_data[i+1:i+4], "big", signed=False):].split(b"\x00")[0].decode("utf-8") while id == nextdir_arr[-1]: currentdir_path = currentdir_path.parent nextdir_arr.pop() if file_type == FstTree.TYPE_DIR: nextdir = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False) parentdir = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False) nextdir_arr.append( nextdir ) currentdir_path = dir_id_path[parentdir] / name dir_id_path[id] = currentdir_path currentdir_path.mkdir(exist_ok=True) else: fileoffset = int.from_bytes(fstbin_data[i+4:i+8], "big", signed=False) filesize = int.from_bytes(fstbin_data[i+8:i+12], "big", signed=False) with (currentdir_path / name).open("rb") as new_file: if (currentdir_path / name).stat().st_size != filesize: raise Exception(f"Invalid file size : {currentdir_path / name} - use --rebuild-fst before packing files in the iso.") logging.debug(f"{currentdir_path / name} -> {iso_path}(0x{fileoffset:x}:0x{fileoffset + filesize:x})") iso_file.seek(fileoffset) iso_file.write( new_file.read() ) def rebuild_fst(self, folder_path:Path, align:int): root_path = folder_path / "root" sys_path = folder_path / "sys" with (sys_path / "boot.bin").open("rb+") as bootbin_file: dol_offset = align_offset(Gcm.APPLOADER_OFFSET + (sys_path / "apploader.img").stat().st_size, align) logging.info(f"Patching sys/boot.bin offset 0x{BootBin.DOLOFFSET_OFFSET:x} with new dol offset (0x{dol_offset:x})") bootbin = BootBin(bootbin_file.read()) bootbin.set_dol_offset(dol_offset) fst_offset = align_offset(dol_offset + (sys_path / "boot.dol").stat().st_size, align) logging.info(f"Patching sys/boot.bin offset 0x{BootBin.FSTOFFSET_OFFSET:x} with new fst offset (0x{fst_offset:x})") bootbin.set_fst_offset(fst_offset) fst_tree = FstTree(root_path, fst_offset, align=align) # Sorting paths approach original fst sort but specials chars are after and not before chars path_list = sorted([path for path in root_path.glob('**/*')], key=lambda s:Path(str(s).upper())) for path in path_list: fst_tree.add_node_by_path(path) logging.debug(fst_tree) fst_path = sys_path / "fst.bin" with fst_path.open("wb") as fstbin_file: logging.info("Writing fst in sys/fst.bin") fstbin_file.write( fst_tree.get_fst() ) fst_size = fst_path.stat().st_size logging.info(f"Patching sys/boot.bin offset 0x{BootBin.FSTLEN_OFFSET:x} with new fst size (0x{fst_size:x})") bootbin.set_fst_len(fst_size) logging.info(f"Patching sys/boot.bin offset 0x{BootBin.MAXFSTLEN_OFFSET:x} with new max fst size (0x{fst_size:x})") bootbin.set_max_fst_len(fst_size) bootbin_file.seek(0) bootbin_file.write(bootbin.data()) def get_argparser(): import argparse parser = argparse.ArgumentParser(description='ISO/GCM packer & unpacker - [GameCube] v' + __version__) parser.add_argument('--version', action='version', version='%(prog)s ' + __version__) parser.add_argument('-v', '--verbose', action='store_true', help='verbose mode') parser.add_argument('-a', '--align', type=int, help='alignment of files in the GCM ISO 4 32000', default=4) parser.add_argument('input_path', metavar='INPUT', help='') parser.add_argument('output_path', metavar='OUTPUT', help='', nargs='?', default="") group = parser.add_mutually_exclusive_group(required=True) group.add_argument('-p', '--pack', action='store_true', help="-p source_folder (dest_file.iso) : Pack source_folder in new file source_folder.iso or dest_file.iso if specified") group.add_argument('-u', '--unpack', action='store_true', help='-u source_iso.iso (dest_folder) : Unpack the GCM/ISO in new folder source_iso or dest_folder if specified') group.add_argument('-r', '--rebuild-fst', action='store_true', help='-r game_folder : Rebuild the game_folder/sys/fst.bin using files in game_folder/root') return parser if __name__ == '__main__': logging.basicConfig(format='%(levelname)s:%(message)s', level=logging.INFO) args = get_argparser().parse_args() p_input = Path(args.input_path) p_output = Path(args.output_path) gcm = Gcm() if args.verbose: logging.getLogger().setLevel(logging.DEBUG) if args.pack: logging.info("### Pack in new GCM iso") if(p_output == Path(".")): p_output = Path(p_input.with_suffix(".iso")) logging.info(f"packing folder {p_input} in {p_output}") gcm.pack( p_input, p_output ) elif args.unpack: logging.info("### Unpack GCM iso in new folder") gcm.unpack( p_input, p_output ) elif args.rebuild_fst: logging.info("### Rebuilding FST and patching boot.bin") if args.align < 1: raise Exception("Align must be > 0") logging.info(f"Using alignment : {args.align}") gcm.rebuild_fst(p_input, args.align)