Update gcmtool.py

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tmpz23 2022-04-12 03:15:01 +02:00 committed by GitHub
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@ -3,23 +3,46 @@ from pathlib import Path
import logging
__version__ = "0.1.0"
__version__ = "0.1.1"
__author__ = "rigodron, algoflash, GGLinnk"
__license__ = "MIT"
__status__ = "developpement"
#########################################################################
# FUNCTION: align_offset
# IN: Offset to align (file offset to place inside the iso for instance)
# IN: align wich could change with some GCM
# OUT: upper rouded offset aligned using the align value
# DESCRIPTION Give the upper rounded offset by the align value
#########################################################################
def align_offset(offset:int, align:int):
if offset % align != 0:
offset += align - (offset % align)
return offset
#########################################################################
# class: Fst
# DESCRIPTION This could be changed te be an Enum FlagInt
#########################################################################
class Fst:
TYPE_FILE = 0
TYPE_DIR = 1
#########################################################################
# Interface: Node
# Constructor: name of the file or folder
# DESCRIPTION Used to be herited by File and Folder classes
# It groups common properties and allow an FST rebuid:
# FST use a base_name block and name offsets relative to it for
# all entries: Files or Folders. So we handle name in this interface.
# name offset will be set during the FstTree.__prepare() aftet all
# of the three elements are added.
# Also every File and Folder get an ID. This ID is important when
# rebuilding the FST with folders (next dir, parent dir) ...
#########################################################################
class Node:
__id = None
__name = None
@ -33,6 +56,13 @@ class Node:
def set_name_offset(self, name_offset:int): self.__name_offset = name_offset
#########################################################################
# class: File
# Constructor: name of the file and size
# DESCRIPTION Use a global class attribute TYPE_FILE and store necessary
# informations format it's FST 12 bytes entry
# This properties are type/name_offset/gcm offset/size
#########################################################################
class File(Node):
__type = Fst.TYPE_FILE
__size = None
@ -50,6 +80,14 @@ class File(Node):
return self.type().to_bytes(1, "big") + self.name_offset().to_bytes(3, "big") + self.offset().to_bytes(4, "big") + self.size().to_bytes(4, "big")
#########################################################################
# class: Folder
# Constructor: name of the file and parent
# DESCRIPTION Use a global class attribute TYPE_DIR and store necessary
# informations to format it's FST 12 bytes entry
# this class is intended to hold the tree with multiple childs
# and one parent only. The next dir is the total number of childs + 1
#########################################################################
class Folder(Node):
__type = Fst.TYPE_DIR
__parent = None
@ -77,16 +115,30 @@ class Folder(Node):
return self.type().to_bytes(1, "big") + self.name_offset().to_bytes(3, "big") + self.parent().id().to_bytes(4, "big") + self.next_dir().to_bytes(4, "big")
#########################################################################
# class: FstTree
# Constructor: root_path (the part with folder that are out of the tree)
# fst_offset (to know where is the current min offset before
# adding the fst and name_block length)
# align (It could change in some GCM)
# DESCRIPTION FstTree is responsible for creating and formating the FST and name_block
# We store a root Node that is a special Folder
#########################################################################
class FstTree(Fst):
# When we walk recursivly in a path we don't wan't to add theirs out parents so it allow to stop at the folder we choose as root
__root_path_length = None
__root_node = None
# We start at root-node with id=0
__current_id = 0
# We will align this offset to the next available place after new packed file
__current_file_offset = None
__align = None
__fst_block = None
__name_block = None
__nameblock_length = None # Used to find min file_offset when fst is at the end of the iso beginning
# Used to find min file_offset when fst is at the end of the iso beginning (otherweise we can't know the first available offset)
__nameblock_length = None
def __init__(self, root_path:Path, fst_offset:int, align:int = 4):
# as said before we don't want to add parents folder that don't are used in the folder we are packing
self.__root_path_length = len(root_path.parts)
self.__root_node = Folder(root_path.name, None)
self.__align = align
@ -96,6 +148,7 @@ class FstTree(Fst):
self.__current_file_offset = fst_offset
def __str__(self):
return self.__to_str(self.__root_node)
# Recursive Tree printing for debug
def __to_str(self, node:Node, depth=0):
result = (depth * " ") + str(node) +"\n"
if node.type() == FstTree.TYPE_DIR:
@ -106,6 +159,7 @@ class FstTree(Fst):
def __get_fst_length(self):
self.__generate_nameblock_length()
return align_offset(self.__count_childs(self.__root_node)*12 + 12 + self.__nameblock_length, self.__align)
# Recursive walk into the tree to get total name_block length
def __generate_nameblock_length(self, node:Node = None):
if node is None:
node = self.__root_node
@ -114,17 +168,25 @@ class FstTree(Fst):
if node.type() == FstTree.TYPE_DIR:
for child in node.childs():
self.__generate_nameblock_length(child)
# We populate recursivly every Nodes with required informations for formating and
# generate the name_block and fst_block
def __prepare(self, node:Node = None):
name_offset = 0
# For root Node we build the nameblock with null trailing byte
# For others we build the name_block and update the name_offset
if node is None:
node = self.__root_node
else:
name_offset = len(self.__name_block)
self.__name_block += node.name().encode("utf-8")+b"\x00"
# We set the name_offset, the id, we increment for next walked node
node.set_name_offset(name_offset)
node.set_id(self.__current_id)
self.__current_id += 1
# If it's a directory we have to count childs to set nextdir
# If it's a file we have to set the offset and add length aligned to it for finding next available offset
# At the end we add to the fst_block our formated Node
if node.type() == FstTree.TYPE_DIR:
node.set_next_dir(self.__current_id + self.__count_childs(node))
if node == self.__root_node:
@ -143,6 +205,9 @@ class FstTree(Fst):
if child.type() == FstTree.TYPE_DIR:
count += self.__count_childs(child)
return count + len(node.childs())
# Add a path with each folder as Folder class and the File as a leave
# We take care to set parent and childs for folder also necessary informations
# name / size ...
def add_node_by_path(self, node_path:Path):
parent = self.__root_node
node = None
@ -154,12 +219,22 @@ class FstTree(Fst):
else:
node = Folder(node_path.name, parent)
parent.add_child(node)
# We generate the FST
# the hard part Here is that we have to know the result before
# knowing where we can begin to add files
def generate_fst(self):
self.__current_file_offset += self.__get_fst_length()
self.__prepare()
return self.__fst_block + self.__name_block
#########################################################################
# class: BootBin
# Constructor: datas (bytes or bytearray id edit is needed) of the boot.bin
# DESCRIPTION BootBin group all operations related to the boot.bin system file
# using this class avoid errors and it's easier elsewhere
# this groupment add meaning to hex values but we can also patch it
#########################################################################
class BootBin:
LEN = 0x440
DOLOFFSET_OFFSET = 0x420
@ -192,6 +267,12 @@ class BootBin:
self.__data[BootBin.MAXFSTLEN_OFFSET:BootBin.MAXFSTLEN_OFFSET+4] = size.to_bytes(4, "big")
#########################################################################
# class: Dol
# DESCRIPTION Dol is used to find the dol size and group data
# Constructor: dol header datas (bytes)
# adding meaning to hex values and allow to get it's size
#########################################################################
class Dol:
HEADER_LEN = 0x100
HEADER_SECTIONLENTABLE_OFFSET = 0x90
@ -204,12 +285,18 @@ class Dol:
# https://sudonull.com/post/68549-Gamecube-file-system-device
#########################################################################
# class: Gcm
# Constructor: name of the file or folder
# DESCRIPTION Gcm handle all operations needed by the command parser
#########################################################################
class Gcm:
BI2BIN_LEN = 0x2000
APPLOADER_HEADER_LEN = 0x20
APPLOADER_OFFSET = 0x2440
APPLOADERSIZE_OFFSET = 0x2454
DVD_MAGIC = b"\xC2\x33\x9F\x3D"
# unpack takes an GCM/iso and unpack it in a folder
def unpack(self, iso_path:Path, folder_path:Path):
with iso_path.open("rb") as iso_file:
bootbin = BootBin(iso_file.read(BootBin.LEN))
@ -298,6 +385,7 @@ class Gcm:
(currentdir_path / name).write_bytes( iso_file.read(filesize) )
logging.debug(f"{iso_path}(0x{fileoffset:x}:0x{fileoffset + filesize:x}) -> {currentdir_path / name}")
# pack takes a folder unpacked by the pack command and pack it in a GCM/iso file
def pack(self, folder_path:Path, iso_path:Path = None):
if iso_path is None:
iso_path = folder_path.parent / Path(folder_path.name).with_suffix(".iso")
@ -370,6 +458,9 @@ class Gcm:
logging.debug(f"{currentdir_path / name} -> {iso_path}(0x{file_offset:x}:0x{file_offset + file_len:x})")
iso_file.seek(file_offset)
iso_file.write( (currentdir_path / name).read_bytes() )
# rebuild FST generate a new file system by using all files in the root folder
# it also patch boot.bin caracteristics and apploader.img or also file system changes.
# Game dol use filenames to find files so be carrefull when changing the root filesystem
def rebuild_fst(self, folder_path:Path, align:int):
root_path = folder_path / "root"
sys_path = folder_path / "sys"
@ -403,6 +494,8 @@ class Gcm:
bootbin.set_max_fst_len(fst_size)
(sys_path / "boot.bin").write_bytes(bootbin.data())
# get_sys_from_folder allow to load system from an unpacked GCM/iso folder
# it returns informations for the stats command
def __get_sys_from_folder(self, file_path:Path):
sys_path = file_path / "sys"
bootbin = BootBin((sys_path / "boot.bin").read_bytes())
@ -410,6 +503,8 @@ class Gcm:
dol_len = (sys_path / "boot.dol").stat().st_size
fstbin_data = (sys_path / "fst.bin").read_bytes()
return (bootbin, apploader_size, dol_len, fstbin_data)
# get_sys_from_file allow to load system from a GCM/iso file
# it returns informations for the stats command
def __get_sys_from_file(self, file_path:Path):
bootbin = None
apploader_size = None
@ -426,6 +521,9 @@ class Gcm:
iso_file.seek( bootbin.fstbin_offset() )
fstbin_data = iso_file.read(bootbin.fstbin_len())
return (bootbin, apploader_size, dol_len, fstbin_data)
# Stats print SYS files informations
# global memory mapping
# empty spaces inside the GCM/iso
def stats(self, path:Path, align:int = 4):
(bootbin, apploader_size, dol_len, fstbin_data) = self.__get_sys_from_folder(path) if path.is_dir() else self.__get_sys_from_file(path)