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	Update README.md
conf file documentation
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		@@ -6,16 +6,15 @@ Unpack GCM/iso file **source_gcm.iso** in the default new folder _game_code-DVD_
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```
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					```
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gcmtool.py --unpack source_gcm.iso optional_dest_folder
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					gcmtool.py --unpack source_gcm.iso optional_dest_folder
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```
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					```
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					Pack **source_folder** in the default new GCM/iso file _source_folder.iso_. If optional_dest_file.iso is specified we pack in _optional_dest_file.iso_. If one of the files or system files contains length change we have to use --rebuild-fst command before packing. If the dol is duplicated in the FST use --disable-ignore to allow shared dol space.  If conf is enabled it will have priority on system values.
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Pack **source_folder** in the default new GCM/iso file _source_folder.iso_. If optional_dest_file.iso is specified we pack in _optional_dest_file.iso_. If one of the files or system files contains length change we have to use --rebuild-fst command before packing. If the dol is duplicated in the FST use --disable-ignore to allow shared dol space.
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```
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					```
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gcmtool.py --pack source_folder optional_dest_file.iso
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					gcmtool.py --pack source_folder optional_dest_file.iso
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```
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					```
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Rebuild the FST file system of an unpacked GCM/iso and patch boot.bin for a new apploader, dol, and add/remove/edit of folders and files.
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					Rebuild the FST file system of an unpacked GCM/iso and patch boot.bin for a new apploader, dol, and add/remove/edit of folders and files. If conf is enabled it will have priority on system values.
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```
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					```
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gcmtool.py --rebuild-fst source_folder
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					gcmtool.py --rebuild-fst source_folder
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```
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					```
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Print stats about the GCM/iso file or the unpacked GCM/iso folder. This stats contains informations about full memory mapping sorted by offset (files and system files), get empty spaces informations using optional align -a (default=4).
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					Print stats about the GCM/iso file or the unpacked GCM/iso folder. This stats contains informations about full memory mapping sorted by offset (files and system files), get empty spaces informations using optional align -a (default=4) and all conf values.
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```
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					```
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gcmtool.py --stats path -a 4 
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					gcmtool.py --stats path -a 4 
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```
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					```
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@@ -42,3 +41,44 @@ sys folder contains GCM system files of the game:
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* apploader.img
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					* apploader.img
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* boot.dol
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					* boot.dol
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* fst.bin
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					* fst.bin
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					## sys/sytem.com
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					The conf file system.conf allow to force somes values and patch sys/files and also new generated iso. The conf file is parsed and applied with --pack and --rebuild-fst.
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					### [Default]
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					* boot.bin_section = disabled / enabled # If enabled then boot.bin section will be applied.
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					* bi2.bin_section = disabled / enabled # If enabled then bi2.bin section will be applied.
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					* apploader.img_section = disabled / enabled # If enabled then apploader.img section will be applied.
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					### [boot.bin]
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					* GameCode = GG4P # 4 bytes ascii value - A-Za-z0-9
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					* MakerCode = 08 # 2 bytes ascii value - A-Za-z0-9
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					* DiskNumber = 0 # Disk number information for multiple disks. The number starts from 0. 0-98
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					* GameVersion = 0 # The version number of the video game. 0-99
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					* AudioStreaming = 1 # The flag for the streaming mode. 1 for streaming mode, otherwise 0.
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					* StreamBufferSize = 0 # Number of Streaming buffers. 0-15
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					* DVDMagic = 0xc2339f3d
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					* GameName = GotchaForceEur # The character string of the video game title (Kanji characters are available.). 64 bytes max.
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					* DolOffset = auto # Hex value: 0xabcdef or auto: dol offset on the DVD.
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					* FstOffset = auto # Hex value: 0xabcdef or auto: fst offset on the DVD
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					* FstLen = auto # Hex value: 0xabcdef or auto: fst length
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					* FstMaxLen = auto # Hex value: 0xabcdef or auto: the size of the area reserved for FST. Used when there is multiple FST to load (multiple DVD).
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					* UserPosition = auto # Hex value: 0xabcdef or auto: start of files stored in the gcm.
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					* UserLength = auto # Hex value: 0xabcdef or auto: length of files stored in the gcm.
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					### [bi2.bin]
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					* DebugMonitorSize = 0x0 # Hex value: 0xabcdef aligned to 32 bytes.
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					* SimulatedMemorySize = 0x1800000 # Hex value: 0xabcdef aligned to 32 bytes.
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					* ArgumentOffset = 0x0 # Hex value: 0xabcdef
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					* DebugFlag = 0 # Numeric value: 123. Set this to 0 when not using the any debugger on GDEV, set to 3 when using the CodeWarrior debugger on EV.
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					* TrackLocation = 0x0 # Hex value: 0xabcdef
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					* TrackSize = 0x0 # Hex value: 0xabcdef
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					* CountryCode = 2 # Numeric value: 123 - Japan=0, USA=1, PAL=2, SouthKorea=4
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					* TotalDisk = 1 # Numeric value: 1-99
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					* LongFileNameSupport = 1 # Numeric value. Set to 1 for long file name support; set to 0 to restrict file to 8.3 format.
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					* DolLimit = 0x0 # Hex value: 0xabcdef
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					### [apploader.img]
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					* Version = 2003/04/17
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					* EntryPoint = 0x81200258 # Hex value: 0xabcdef
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					* Size = 0x1954 # Hex value: 0xabcdef
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					* TrailerSize = 0x1b8b0 # Hex value: 0xabcdef
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