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https://github.com/Virtual-World-RE/NeoGF.git
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Update gcmtool.py
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parent
9c7a8ed526
commit
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@ -5,7 +5,7 @@ from pathlib import Path
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import re
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import re
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__version__ = "0.2.0"
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__version__ = "0.2.1"
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__author__ = "rigodron, algoflash, GGLinnk"
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__author__ = "rigodron, algoflash, GGLinnk"
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__license__ = "MIT"
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__license__ = "MIT"
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__status__ = "developpement"
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__status__ = "developpement"
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@ -293,7 +293,7 @@ class FstTree(Fst):
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class BootBin:
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class BootBin:
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"""
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"""
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BootBin describe the Disk Header "boot.bin" file at the beginning of
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BootBin describe the Disc Header "boot.bin" file at the beginning of
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the GCM/iso. It groups all operations related to the boot.bin system
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the GCM/iso. It groups all operations related to the boot.bin system
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file extracted in sys/boot.bin. Using this class avoid errors on offsets
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file extracted in sys/boot.bin. Using this class avoid errors on offsets
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and makes it easier to get or set values.
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and makes it easier to get or set values.
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@ -311,7 +311,7 @@ class BootBin:
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def make_mut(self): self.__data = bytearray(self.__data)
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def make_mut(self): self.__data = bytearray(self.__data)
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def game_code(self): return self.__data[:4].decode("ascii")
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def game_code(self): return self.__data[:4].decode("ascii")
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def maker_code(self): return self.__data[4:6].decode("ascii")
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def maker_code(self): return self.__data[4:6].decode("ascii")
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def disk_number(self): return int.from_bytes(self.__data[6:7], 'big')
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def disc_number(self): return int.from_bytes(self.__data[6:7], 'big')
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def game_version(self): return int.from_bytes(self.__data[7:8], 'big')
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def game_version(self): return int.from_bytes(self.__data[7:8], 'big')
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def audio_streaming(self): return int.from_bytes(self.__data[8:9], 'big')
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def audio_streaming(self): return int.from_bytes(self.__data[8:9], 'big')
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def stream_buffer_size(self): return int.from_bytes(self.__data[9:0xa], 'big')
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def stream_buffer_size(self): return int.from_bytes(self.__data[9:0xa], 'big')
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@ -327,8 +327,8 @@ class BootBin:
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self.__data[:4] = bytes(game_code, "ascii")
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self.__data[:4] = bytes(game_code, "ascii")
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def set_maker_code(self, maker_code:str):
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def set_maker_code(self, maker_code:str):
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self.__data[4:6] = bytes(maker_code, "ascii")
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self.__data[4:6] = bytes(maker_code, "ascii")
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def set_disk_number(self, disk_number:int):
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def set_disc_number(self, disc_number:int):
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self.__data[6:7] = disk_number.to_bytes(1, "big")
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self.__data[6:7] = disc_number.to_bytes(1, "big")
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def set_game_version(self, game_version:int):
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def set_game_version(self, game_version:int):
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self.__data[7:8] = game_version.to_bytes(1, "big")
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self.__data[7:8] = game_version.to_bytes(1, "big")
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def set_audio_streaming(self, audio_streaming:int):
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def set_audio_streaming(self, audio_streaming:int):
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@ -355,7 +355,7 @@ class BootBin:
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class Bi2Bin:
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class Bi2Bin:
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"""
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"""
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Bi2Bin describe the Disk Header Information "bi2.bin" file at the
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Bi2Bin describe the Disc Header Information "bi2.bin" file at the
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beginning of the GCM/iso after boot.bin. It groups all operations
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beginning of the GCM/iso after boot.bin. It groups all operations
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related to the bi2.bin system file extracted in sys/bi2.bin. Using
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related to the bi2.bin system file extracted in sys/bi2.bin. Using
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this class avoid errors on offsets and makes it easier to get or set
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this class avoid errors on offsets and makes it easier to get or set
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@ -375,7 +375,7 @@ class Bi2Bin:
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def track_location(self): return int.from_bytes(self.__data[16:20], "big")
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def track_location(self): return int.from_bytes(self.__data[16:20], "big")
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def track_size(self): return int.from_bytes(self.__data[20:24], "big")
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def track_size(self): return int.from_bytes(self.__data[20:24], "big")
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def country_code(self): return int.from_bytes(self.__data[24:28], "big")
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def country_code(self): return int.from_bytes(self.__data[24:28], "big")
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def total_disk(self): return int.from_bytes(self.__data[28:32], "big")
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def total_disc(self): return int.from_bytes(self.__data[28:32], "big")
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def long_file_name_support(self): return int.from_bytes(self.__data[32:36], "big")
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def long_file_name_support(self): return int.from_bytes(self.__data[32:36], "big")
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def dol_limit(self): return int.from_bytes(self.__data[40:44], "big")
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def dol_limit(self): return int.from_bytes(self.__data[40:44], "big")
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def set_debug_monitor_size(self, debug_monitor_size:int):
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def set_debug_monitor_size(self, debug_monitor_size:int):
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@ -392,8 +392,8 @@ class Bi2Bin:
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self.__data[20:24] = track_size.to_bytes(4, "big")
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self.__data[20:24] = track_size.to_bytes(4, "big")
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def set_country_code(self, country_code:int):
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def set_country_code(self, country_code:int):
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self.__data[24:28] = country_code.to_bytes(4, "big")
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self.__data[24:28] = country_code.to_bytes(4, "big")
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def set_total_disk(self, total_disk:int):
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def set_total_disc(self, total_disc:int):
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self.__data[28:32] = total_disk.to_bytes(4, "big")
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self.__data[28:32] = total_disc.to_bytes(4, "big")
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def set_long_file_name_support(self, long_file_name_support:int):
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def set_long_file_name_support(self, long_file_name_support:int):
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self.__data[32:36] = long_file_name_support.to_bytes(4, "big")
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self.__data[32:36] = long_file_name_support.to_bytes(4, "big")
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def set_dol_limit(self, dol_limit:int):
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def set_dol_limit(self, dol_limit:int):
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@ -441,8 +441,8 @@ class Gcm:
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APPLOADER_OFFSET = 0x2440
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APPLOADER_OFFSET = 0x2440
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APPLOADERLEN_OFFSET = 0x2454
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APPLOADERLEN_OFFSET = 0x2454
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DVD_MAGIC = b"\xC2\x33\x9F\x3D"
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DVD_MAGIC = b"\xC2\x33\x9F\x3D"
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__bootbin = None # Disk header
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__bootbin = None # Disc header
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__bi2bin = None # Disk header Information
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__bi2bin = None # Disc header Information
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__apploaderimg = None
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__apploaderimg = None
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__hex_pattern = re.compile("^0x[0-9a-fA-F]+$")
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__hex_pattern = re.compile("^0x[0-9a-fA-F]+$")
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def __save_conf(self, sys_path:Path):
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def __save_conf(self, sys_path:Path):
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@ -459,7 +459,7 @@ class Gcm:
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config.add_section("boot.bin")
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config.add_section("boot.bin")
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config.set("boot.bin", "GameCode", self.__bootbin.game_code()) # 4 bytes ASCII
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config.set("boot.bin", "GameCode", self.__bootbin.game_code()) # 4 bytes ASCII
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config.set("boot.bin", "MakerCode", self.__bootbin.maker_code()) # 2 bytes ASCII
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config.set("boot.bin", "MakerCode", self.__bootbin.maker_code()) # 2 bytes ASCII
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config.set("boot.bin", "DiskNumber", str(self.__bootbin.disk_number())) # 0-98
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config.set("boot.bin", "DiscNumber", str(self.__bootbin.disc_number())) # 0-98
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config.set("boot.bin", "GameVersion", str(self.__bootbin.game_version())) # 0-99
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config.set("boot.bin", "GameVersion", str(self.__bootbin.game_version())) # 0-99
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config.set("boot.bin", "AudioStreaming", str(self.__bootbin.audio_streaming())) # 0 or 1 flag
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config.set("boot.bin", "AudioStreaming", str(self.__bootbin.audio_streaming())) # 0 or 1 flag
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config.set("boot.bin", "StreamBufferSize", str(self.__bootbin.stream_buffer_size())) # 0-15
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config.set("boot.bin", "StreamBufferSize", str(self.__bootbin.stream_buffer_size())) # 0-15
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@ -481,7 +481,7 @@ class Gcm:
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config.set("bi2.bin", "TrackLocation", f"0x{self.__bi2bin.track_location():x}")
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config.set("bi2.bin", "TrackLocation", f"0x{self.__bi2bin.track_location():x}")
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config.set("bi2.bin", "TrackSize", f"0x{self.__bi2bin.track_size():x}")
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config.set("bi2.bin", "TrackSize", f"0x{self.__bi2bin.track_size():x}")
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config.set("bi2.bin", "CountryCode", str(self.__bi2bin.country_code())) # 0, 1, 2, 4
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config.set("bi2.bin", "CountryCode", str(self.__bi2bin.country_code())) # 0, 1, 2, 4
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config.set("bi2.bin", "TotalDisk", str(self.__bi2bin.total_disk())) # 1-99
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config.set("bi2.bin", "TotalDisc", str(self.__bi2bin.total_disc())) # 1-99
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config.set("bi2.bin", "LongFileNameSupport", str(self.__bi2bin.long_file_name_support())) # 0, 1
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config.set("bi2.bin", "LongFileNameSupport", str(self.__bi2bin.long_file_name_support())) # 0, 1
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config.set("bi2.bin", "DolLimit", f"0x{self.__bi2bin.dol_limit():x}")
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config.set("bi2.bin", "DolLimit", f"0x{self.__bi2bin.dol_limit():x}")
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@ -519,11 +519,11 @@ class Gcm:
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raise InvalidConfValueError(f"Error - Invalid [{conf[0]}][{conf[1]}]: must be hex - 0xabcdef.")
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raise InvalidConfValueError(f"Error - Invalid [{conf[0]}][{conf[1]}]: must be hex - 0xabcdef.")
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check_numeric_format(config, [
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check_numeric_format(config, [
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("boot.bin", "DiskNumber"),
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("boot.bin", "DiscNumber"),
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("boot.bin", "GameVersion"),
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("boot.bin", "GameVersion"),
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("boot.bin", "StreamBufferSize"),
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("boot.bin", "StreamBufferSize"),
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("bi2.bin", "DebugFlag"),
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("bi2.bin", "DebugFlag"),
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("bi2.bin", "TotalDisk")])
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("bi2.bin", "TotalDisc")])
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check_hex_format(config, [
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check_hex_format(config, [
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("boot.bin", "DVDMagic", False),
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("boot.bin", "DVDMagic", False),
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@ -563,10 +563,10 @@ class Gcm:
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raise InvalidConfValueError("Error - Invalid [boot.bin][MakerCode]: must be str with length = 2.")
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raise InvalidConfValueError("Error - Invalid [boot.bin][MakerCode]: must be str with length = 2.")
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self.__bootbin.set_maker_code( config["boot.bin"]["MakerCode"] )
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self.__bootbin.set_maker_code( config["boot.bin"]["MakerCode"] )
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disk_number = int(config["boot.bin"]["DiskNumber"])
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disc_number = int(config["boot.bin"]["DiscNumber"])
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if disk_number > 98:
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if disc_number > 98:
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raise InvalidConfValueError("Error - Invalid [boot.bin][DiskNumber]: must be int with value < 99.")
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raise InvalidConfValueError("Error - Invalid [boot.bin][DiscNumber]: must be int with value < 99.")
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self.__bootbin.set_disk_number( disk_number )
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self.__bootbin.set_disc_number( disc_number )
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game_version = int(config["boot.bin"]["GameVersion"])
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game_version = int(config["boot.bin"]["GameVersion"])
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if game_version > 99:
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if game_version > 99:
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@ -667,9 +667,9 @@ class Gcm:
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raise InvalidConfValueError("Error - Invalid [bi2.bin][CountryCode]: must have 0, 1, 2 or 4 value.")
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raise InvalidConfValueError("Error - Invalid [bi2.bin][CountryCode]: must have 0, 1, 2 or 4 value.")
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self.__bi2bin.set_country_code( int(config["bi2.bin"]["CountryCode"]) )
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self.__bi2bin.set_country_code( int(config["bi2.bin"]["CountryCode"]) )
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if int(config["bi2.bin"]["TotalDisk"]) > 99:
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if int(config["bi2.bin"]["TotalDisc"]) > 99:
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raise InvalidConfValueError("Error - Invalid [bi2.bin][TotalDisk]: must between 1 and 99.")
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raise InvalidConfValueError("Error - Invalid [bi2.bin][TotalDisc]: must between 1 and 99.")
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self.__bi2bin.set_total_disk( int(config["bi2.bin"]["TotalDisk"], 16) )
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self.__bi2bin.set_total_disc( int(config["bi2.bin"]["TotalDisc"], 16) )
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if config["bi2.bin"]["LongFileNameSupport"] not in ["0", "1"]:
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if config["bi2.bin"]["LongFileNameSupport"] not in ["0", "1"]:
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raise InvalidConfValueError("Error - Invalid [bi2.bin][LongFileNameSupport]: must be 0 or 1.")
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raise InvalidConfValueError("Error - Invalid [bi2.bin][LongFileNameSupport]: must be 0 or 1.")
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@ -761,7 +761,7 @@ class Gcm:
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bootdol_data = dolheader_data + iso_file.read( dol_len - Dol.HEADER_LEN )
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bootdol_data = dolheader_data + iso_file.read( dol_len - Dol.HEADER_LEN )
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if folder_path == Path("."):
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if folder_path == Path("."):
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folder_path = Path(f"{self.__bootbin.game_code()}-{self.__bootbin.disk_number():02}")
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folder_path = Path(f"{self.__bootbin.game_code()}-{self.__bootbin.disc_number():02}")
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if folder_path.is_dir():
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if folder_path.is_dir():
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raise InvalidUnpackFolderError(f"Error - \"{folder_path}\" already exist. Remove this folder or use another name for the unpack folder.")
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raise InvalidUnpackFolderError(f"Error - \"{folder_path}\" already exist. Remove this folder or use another name for the unpack folder.")
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@ -1069,7 +1069,7 @@ class Gcm:
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"[boot.bin]\n" + \
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"[boot.bin]\n" + \
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f"GameCode = {self.__bootbin.game_code()}\n" + \
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f"GameCode = {self.__bootbin.game_code()}\n" + \
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f"MakerCode = {self.__bootbin.maker_code()}\n" + \
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f"MakerCode = {self.__bootbin.maker_code()}\n" + \
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f"DiskNumber = {self.__bootbin.disk_number()}\n" + \
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f"DiscNumber = {self.__bootbin.disc_number()}\n" + \
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f"GameVersion = {self.__bootbin.game_version()}\n" + \
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f"GameVersion = {self.__bootbin.game_version()}\n" + \
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f"AudioStreaming = {self.__bootbin.audio_streaming()}\n" + \
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f"AudioStreaming = {self.__bootbin.audio_streaming()}\n" + \
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f"StreamBufferSize = {self.__bootbin.stream_buffer_size()}\n" + \
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f"StreamBufferSize = {self.__bootbin.stream_buffer_size()}\n" + \
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@ -1089,7 +1089,7 @@ class Gcm:
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f"TrackLocation = 0x{self.__bi2bin.track_location():x}\n" + \
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f"TrackLocation = 0x{self.__bi2bin.track_location():x}\n" + \
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f"TrackSize = 0x{self.__bi2bin.track_size():x}\n" + \
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f"TrackSize = 0x{self.__bi2bin.track_size():x}\n" + \
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f"CountryCode = {self.__bi2bin.country_code()}\n" + \
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f"CountryCode = {self.__bi2bin.country_code()}\n" + \
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f"TotalDisk = {self.__bi2bin.total_disk()}\n" + \
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f"TotalDisc = {self.__bi2bin.total_disc()}\n" + \
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f"LongFileNameSupport = {self.__bi2bin.long_file_name_support()}\n" + \
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f"LongFileNameSupport = {self.__bi2bin.long_file_name_support()}\n" + \
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f"DolLimit = 0x{self.__bi2bin.dol_limit():x}\n\n" + \
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f"DolLimit = 0x{self.__bi2bin.dol_limit():x}\n\n" + \
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"[apploader.img]\n" + \
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"[apploader.img]\n" + \
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