From 084da1b01b4cc7b232b03c1b7d3e528332d77ddd Mon Sep 17 00:00:00 2001 From: tmpz23 <28760271+tmpz23@users.noreply.github.com> Date: Mon, 7 Feb 2022 12:39:51 +0100 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index b5fcf18..5c4123e 100644 --- a/README.md +++ b/README.md @@ -72,7 +72,7 @@ sys folder contains AFS system files of the game and generated files needed for * filename_resolver.csv - Created when multiple files have the same name in the FD. * afs_rebuild.conf - Edit this file for rebuilding the AFS. * afs_rebuild.csv - Edit this file with correct values set in afs_rebuild.conf for rebuilding the AFS. -* + ### filename_resolver.csv: When there is a FD, new names use "filename (N).ext" format with N:Integer. Each line contains a couple of "index/unpacked_filename". If there is no FD in the AFS, files are named with their index, for instance: "00000002" for the second file. You can use the resolver to rename files using the index like this: "2/my_new_filename.ext". Then during pack afstool.py will auto detect the file and put it at the right index.