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bees/include/crucible/seeker.h
Zygo Blaxell 561e604edc seeker: turn off debug logging
The debug log is only revealed when something goes wrong, but it is
created and discarded every time `seek_backward` is called, and it
is quite CPU-intensive.

Signed-off-by: Zygo Blaxell <bees@furryterror.org>
2025-02-06 22:42:15 -05:00

164 lines
7.2 KiB
C++

#ifndef _CRUCIBLE_SEEKER_H_
#define _CRUCIBLE_SEEKER_H_
#include "crucible/error.h"
#include <algorithm>
#include <limits>
#include <cstdint>
#if 0
#include <iostream>
#include <sstream>
#define DINIT(__x) __x
#define DLOG(__x) do { logs << __x << std::endl; } while (false)
#define DOUT(__err) do { __err << logs.str(); } while (false)
#else
#define DINIT(__x) do {} while (false)
#define DLOG(__x) do {} while (false)
#define DOUT(__x) do {} while (false)
#endif
namespace crucible {
using namespace std;
// Requirements for Container<Pos> Fetch(Pos lower, Pos upper):
// - fetches objects in Pos order, starting from lower (must be >= lower)
// - must return upper if present, may or may not return objects after that
// - returns a container of Pos objects with begin(), end(), rbegin(), rend()
// - container must iterate over objects in Pos order
// - uniqueness of Pos objects not required
// - should store the underlying data as a side effect
//
// Requirements for Pos:
// - should behave like an unsigned integer type
// - must have specializations in numeric_limits<T> for digits, max(), min()
// - must support +, -, -=, and related operators
// - must support <, <=, ==, and related operators
// - must support Pos / 2 (only)
//
// Requirements for seek_backward:
// - calls Fetch to search Pos space near target_pos
// - if no key exists with value <= target_pos, returns the minimum Pos value
// - returns the highest key value <= target_pos
// - returned key value may not be part of most recent Fetch result
// - 1 loop iteration when target_pos exists
template <class Fetch, class Pos = uint64_t>
Pos
seek_backward(Pos const target_pos, Fetch fetch, Pos min_step = 1, size_t max_loops = numeric_limits<size_t>::max())
{
DINIT(ostringstream logs);
try {
static const Pos end_pos = numeric_limits<Pos>::max();
// TBH this probably won't work if begin_pos != 0, i.e. any signed type
static const Pos begin_pos = numeric_limits<Pos>::min();
// Run a binary search looking for the highest key below target_pos.
// Initial upper bound of the search is target_pos.
// Find initial lower bound by doubling the size of the range until a key below target_pos
// is found, or the lower bound reaches the beginning of the search space.
// If the lower bound search reaches the beginning of the search space without finding a key,
// return the beginning of the search space; otherwise, perform a binary search between
// the bounds now established.
Pos lower_bound = 0;
Pos upper_bound = target_pos;
bool found_low = false;
Pos probe_pos = target_pos;
// We need one loop for each bit of the search space to find the lower bound,
// one loop for each bit of the search space to find the upper bound,
// and one extra loop to confirm the boundary is correct.
for (size_t loop_count = min(numeric_limits<Pos>::digits * size_t(2) + 1, max_loops); loop_count; --loop_count) {
DLOG("fetch(probe_pos = " << probe_pos << ", target_pos = " << target_pos << ")");
auto result = fetch(probe_pos, target_pos);
const Pos low_pos = result.empty() ? end_pos : *result.begin();
const Pos high_pos = result.empty() ? end_pos : *result.rbegin();
DLOG(" = " << low_pos << ".." << high_pos);
// check for correct behavior of the fetch function
THROW_CHECK2(out_of_range, high_pos, probe_pos, probe_pos <= high_pos);
THROW_CHECK2(out_of_range, low_pos, probe_pos, probe_pos <= low_pos);
THROW_CHECK2(out_of_range, low_pos, high_pos, low_pos <= high_pos);
if (!found_low) {
// if target_pos == end_pos then we will find it in every empty result set,
// so in that case we force the lower bound to be lower than end_pos
if ((target_pos == end_pos) ? (low_pos < target_pos) : (low_pos <= target_pos)) {
// found a lower bound, set the low bound there and switch to binary search
found_low = true;
lower_bound = low_pos;
DLOG("found_low = true, lower_bound = " << lower_bound);
} else {
// still looking for lower bound
// if probe_pos was begin_pos then we can stop with no result
if (probe_pos == begin_pos) {
DLOG("return: probe_pos == begin_pos " << begin_pos);
return begin_pos;
}
// double the range size, or use the distance between objects found so far
THROW_CHECK2(out_of_range, upper_bound, probe_pos, probe_pos <= upper_bound);
// already checked low_pos <= high_pos above
const Pos want_delta = max(upper_bound - probe_pos, min_step);
// avoid underflowing the beginning of the search space
const Pos have_delta = min(want_delta, probe_pos - begin_pos);
THROW_CHECK2(out_of_range, want_delta, have_delta, have_delta <= want_delta);
// move probe and try again
probe_pos = probe_pos - have_delta;
DLOG("probe_pos " << probe_pos << " = probe_pos - have_delta " << have_delta << " (want_delta " << want_delta << ")");
continue;
}
}
if (low_pos <= target_pos && target_pos <= high_pos) {
// have keys on either side of target_pos in result
// search from the high end until we find the highest key below target
for (auto i = result.rbegin(); i != result.rend(); ++i) {
// more correctness checking for fetch
THROW_CHECK2(out_of_range, *i, probe_pos, probe_pos <= *i);
if (*i <= target_pos) {
DLOG("return: *i " << *i << " <= target_pos " << target_pos);
return *i;
}
}
// if the list is empty then low_pos = high_pos = end_pos
// if target_pos = end_pos also, then we will execute the loop
// above but not find any matching entries.
THROW_CHECK0(runtime_error, result.empty());
}
if (target_pos <= low_pos) {
// results are all too high, so probe_pos..low_pos is too high
// lower the high bound to the probe pos
upper_bound = probe_pos;
DLOG("upper_bound = probe_pos " << probe_pos);
}
if (high_pos < target_pos) {
// results are all too low, so probe_pos..high_pos is too low
// raise the low bound to the high_pos
DLOG("lower_bound = high_pos " << high_pos);
lower_bound = high_pos;
}
// compute a new probe pos at the middle of the range and try again
// we can't have a zero-size range here because we would not have set found_low yet
THROW_CHECK2(out_of_range, lower_bound, upper_bound, lower_bound <= upper_bound);
const Pos delta = (upper_bound - lower_bound) / 2;
probe_pos = lower_bound + delta;
if (delta < 1) {
// nothing can exist in the range (lower_bound, upper_bound)
// and an object is known to exist at lower_bound
DLOG("return: probe_pos == lower_bound " << lower_bound);
return lower_bound;
}
THROW_CHECK2(out_of_range, lower_bound, probe_pos, lower_bound <= probe_pos);
THROW_CHECK2(out_of_range, upper_bound, probe_pos, probe_pos <= upper_bound);
DLOG("loop: lower_bound " << lower_bound << ", probe_pos " << probe_pos << ", upper_bound " << upper_bound);
}
THROW_ERROR(runtime_error, "FIXME: should not reach this line: "
"lower_bound..upper_bound " << lower_bound << ".." << upper_bound << ", "
"found_low " << found_low);
} catch (...) {
DOUT(cerr);
throw;
}
}
}
#endif // _CRUCIBLE_SEEKER_H_