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task: get rid of the separate Barrier and BarrierLock

Make one class Barrier which is copiable, so we don't have to
have users making shared Barrier all the time.

Signed-off-by: Zygo Blaxell <bees@furryterror.org>
This commit is contained in:
Zygo Blaxell
2022-11-15 16:24:25 -05:00
parent d345ea2b78
commit 7fdb87143c
3 changed files with 46 additions and 68 deletions

View File

@ -99,36 +99,26 @@ namespace crucible {
static void cancel();
};
// Barrier executes waiting Tasks once the last BarrierLock
// is released. Multiple unique Tasks may be scheduled while
// BarrierLocks exist and all will be run() at once upon
// release. If no BarrierLocks exist, Tasks are executed
// immediately upon insertion.
class BarrierState;
class BarrierLock {
shared_ptr<BarrierState> m_barrier_state;
BarrierLock(shared_ptr<BarrierState> pbs);
friend class Barrier;
public:
// Release this Lock immediately and permanently
void release();
};
/// Barrier delays the execution of one or more Tasks.
/// The Tasks are executed when the last shared reference to the
/// BarrierState is released. Copies of Barrier objects refer
/// to the same Barrier state.
class Barrier {
shared_ptr<BarrierState> m_barrier_state;
Barrier(shared_ptr<BarrierState> pbs);
public:
Barrier();
// Prevent execution of tasks behind barrier until
// BarrierLock destructor or release() method is called.
BarrierLock lock();
// Schedule a task for execution when no Locks exist
/// Schedule a task for execution when last Barrier is released.
void insert_task(Task t);
/// Release this reference to the barrier state.
/// Last released reference executes the task.
/// Barrier can only be released once, after which the
/// object can no longer be used.
void release();
};
// Exclusion provides exclusive access to a ExclusionLock.